| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2017-07-18 | 1.1 kB | |
| v0.43.3 Development Release.tar.gz | 2017-07-18 | 125.5 MB | |
| v0.43.3 Development Release.zip | 2017-07-18 | 144.3 MB | |
| megamek-0.43.3-mac.tar.bz2 | 2017-07-18 | 76.7 MB | |
| megamek-0.43.3-source.tar.gz | 2017-07-18 | 136.2 MB | |
| megamek-0.43.3-windows.zip | 2017-07-18 | 92.8 MB | |
| megamek-0.43.3.tar.gz | 2017-07-18 | 76.5 MB | |
| Totals: 7 Items | 651.9 MB | 0 | |
v0.43.3 (2017-07-18 18:30 UTC) + Added support for specifying # of marines, BA & other for large craft + New Sprites + Bug: Quads not getting +2 mod for firing while prone with bad hip. + Feature: multiple crew roles for Tripods, command consoles, and (unofficial) dual cockpits. + Feature: QuadVees + Feature: implemented Mech tracks + New Sprites and Unit Fixes. + Issue [#562]: Unit Type Gun Emplacement Not Working in RAT Generator + Issue [#563]: SRM and LRM Carriers' Weights + Issue [#567]: Princess instance hanging following point-blank attack. + Issue [#568]: Server stops responding when DropShip crashes at a map edge. + Bug:Fixing some map board issues. + Bug:Fixing some unit issues. + PR#524- Human TRO (Thanks Pheonixstorm) + Feature: TacOps advanced vehicle movement rules. + Fixes for WiGE movement, including interactions with terrain (buildings, bridges, woods, water) per errata. + Issue [#481]: VTOL unable to fly over bridge + Issue [#523]: VTOL Cannot Pass Under Bridge + New Sprites/Cleaning up old splash screens/New Screen added.