Home / v0.43.11
Name Modified Size InfoDownloads / Week
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megamek-0.43.11-RC5-windows.zip 2018-06-05 107.9 MB
megamek-0.43.11-RC5-mac.tar.bz2 2018-06-05 90.7 MB
megamek-0.43.11-RC5-source.tar.gz 2018-06-05 143.5 MB
megamek-0.43.11-RC5.tar.gz 2018-06-05 90.9 MB
README.md 2018-06-04 1.2 kB
v0.43.11 Development Snapshot (0.44 RC5).tar.gz 2018-06-04 142.2 MB
v0.43.11 Development Snapshot (0.44 RC5).zip 2018-06-04 162.0 MB
Totals: 7 Items   737.2 MB 0

v0.43.11-RC5 (2018-06-04 0100 UTC) + Data: Adding missing weights for infantry weapons. + PR [#971]: Fixes for incorrect flight time calculations for cruise missile artillery in weapon bays and/or on spacecraft. + PR [#696]: Fixes [#974]: Edge Reroll for Superchargers Breaks Superchargers + PR [#983]: Implement "waypoint launch" for capital missiles Prevent capital missiles from being fired in anything other than normal mode on non-space maps Fix inability to switch firing modes on capital missiles + PR [#963]: Fix for glitchy-looking empty hexes near window edges when rendering large/zoomed maps in isometric mode + Data: New and Updated Sprites. + Updated RAT generator files with dropship name changes and conformed mechs and vehicles to MUL early SW era. + Data: New and Fixed RATs (thanks mkerensky) + Data: Various minor data fixes, including fix for [#984],#719 + Data: Fixing [#906] Incorrect heat for Prototype Rocket Launcher 15 + PR [#985]: When considering point blank shots from hidden units, Princess will make use of torso twists. + PR [#988]: Sniper SPA should not affect LOS-range shots, per errata + Data: Reference fixes for ATOW-C equipment, and making the Mydron a little lighter.

Source: README.md, updated 2018-06-04