| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| megamek-0.41.11.tar.gz | 2015-11-15 | 37.0 MB | |
| megamek-0.41.11-mac.tar.bz2 | 2015-11-15 | 34.2 MB | |
| readme.txt | 2015-11-15 | 1.8 kB | |
| Totals: 3 Items | 71.2 MB | 0 | |
v0.41.11 (2015-11-15 16:50 UTC)
+ Data: New Sprites.
+ Bug [#4635]: Diagramming LOS struggles with terrain elevation
+ Bug: BA APDS counting for both offensive and defensive BV when BA can make
anti-mech attacks
+ Bug: APDS ammo counting for both offensive and defensive BV for tanks
+ Added RISC Emergency Coolant System
+ Bug [#4637]: Princess NPE in Precognition
+ Bug [#4636]: Type filter in Unit selection missing 'All', unless 'unofficial'
is selected in game options
+ Bug: Accidental fall from above check fails when target is standing in water
+ Bug: AdvancedSearchDialog query doesn't clear when UnitSelectorDialog closed
+ Bug: AdvancedSearchDialog, possible to select weapon & eq table simultaneously
+ Feature: AdvancedSearchDialog now uses simple tech level displayable names
+ Bug [#4638]: Aero advanced ammunition always unavailable
+ Bug: listSaves command was looking for .sav and not updated .sav.gz
+ Added function to possibly ignore key presses, used from MekWars
+ Data: New Sprites.
+ Bug: /load command requires players to disconnect/reconnect after game loads
+ Bug [#4638]: Advanced Aero Rules Broken in 41.10 (specfically with Evade)
+ Bug: Issues with updating double-blind visuals information
+ Feature: Implemented RISC APDS
+ New Sprites/Couple of unit fixes.
+ Feature [#1407]: Default tripod icon
+ Default game year set to 3150
+ Errata: BA Tube Artillery should allow up to 8 shots per crit, in 2-shot clips
+ New Sprites
+ Bug [#4644]: Player names not visible if player color is selected as "white"
+ Bug: FiringSprites from previous Firing phase still drawn in Targeting phase
+ Bug: Added missing i18n entries for Cancel key
+ Added tooltip to Type list in UntiSelectorDialog
+ Added KeyBind for "Done" action
+ New Sprites