Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
readme.txt | 2015-01-28 | 607 Bytes | |
megamek-0.41.1.tar.gz | 2015-01-28 | 31.1 MB | |
megamek-0.41.1-mac.tar.bz2 | 2015-01-28 | 30.6 MB | |
Totals: 3 Items | 61.7 MB | 0 |
v0.41.1 (2015-01-28 17:10 UTC) + Bug [#4418]: Custom weapon order XML file thinks it's quirks + Bug [#4419]: Support Vee's and Infantry Weapons + Bug [#4297]: Possible NPE in MovePath.findPathTo + Bug [#4420]: Optimization pass on LosEffects, particular losForCoords + Bug [#4420]: Game with a hidden unit carrying ECM causes lagged movement + Bug [#4420]: Removed calls to Game.checkPositionCacheConsistency + Bug: SHA256 check still generating NPEs + Bug: Potential NPE in Compute.allowAimedShotWith + Data: New Sprites and Unit Fixes. + Translation(Russian): Translation of client/messages_ru.properties