Name | Modified | Size | Downloads / Week |
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readme.txt | 2014-12-14 | 1.5 kB | |
Totals: 1 Item | 1.5 kB | 0 |
v0.39.4 / v0.40.0RC2 (2014-12-14 19:00 UTC) + added Transporter.resetTransporter function for MHQ purposes + Bug [#4355]: ASFs are unable to strafe hexes with friendly ASFs + Bots will now issue /allowTeamChange in response to /joinTeam requests + Updated Server messages for /allowTeamChange to make it clear who voted + Bug: Extreme range rule check box was disabled in game options dialog + Bug [#4361]: Out of control ASFs do not have access to the ASF movement option + Bug: Unexpected connection closing can cause client to enter an infinite loop + Bug: Added showScrollBar to SkinSpec specifications, added plainSkinScrollBars + Added Entity.clearBombs() for MekHQ + MHQ helper functions for resetting weapon jams + Data: New Unit images and couple of unit fixes. + Bug [#4373] Aero Squadron with RocketBomb MUL fails to load + Bug [#4358]: ASFs can combine strafing with the aimed shot popup to aim + Bug [#4377]: New replacePlayer menu option was replacing all bot players rather than just the selected players. Also changed the "show config" and "list commands" chat commands so that Princess will respond to these commands from enemies. + Bug: Fixed potential NPE in MovementDisplay.currentMove + Bug: Deploy phase Remove Unit dialog used wrong l10n entries + Data: New Unit Images + Feature: Changed the client/server mismatch check to use a checksum of the MegaMek.jar file instead of timestamp + Bug: Checksum NumberFormat error + Added logging for the new checksum system