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readme.txt 2014-04-08 2.5 kB
megamek-0.37.10 (0.38.0 RC2)-windows.zip 2014-04-08 28.9 MB
megamek-0.37.10 (0.38.0 RC2)-source.tar.gz 2014-04-08 33.7 MB
megamek-0.37.10 (0.38.0 RC2)-mac.tar.bz2 2014-04-08 23.0 MB
megamek-0.37.10 (0.38.0 RC2).tar.gz 2014-04-08 23.4 MB
Totals: 5 Items   109.0 MB 0
v0.37.10 0.38.0 Release Candidate 2 (2014-04-08 02:26)
+ Bug: MULParser missing constructor that takes an XML stream as input and
    also does not parse streams that do have unit tags as root elements
    instead of just an entity tag
+ Bug [#4082]: Clan Bonus Description on Random Skill Selection Pannel
+ Bug [#4081]: Field of View in Depth 1 Water Hex
+ Bug [#408]: (clan) showing in mechview not based on actual techlevel, but on
 internal name
+ Bug: Could not save a board image in isometric view
+ Bug: Saving board image with FoV tool on would cause a hex to be highlighted
+ Saving a board image needlessly uses a 3rd party PNG encoder, changed code to
    use javax.imageio.ImageIO
+ Bug [#4026]: Intermittent Vehicle Attack Issue with tacops vehicle crews game
    option
+ Data: Updated Camo Images.
+ Data: New Images.
+ Bug: Fixed the initial size and placement of the Random Map Dialog.
+ Added GUI version of /traitor command via right click menu on a unit when it's
    your turn and that unit is selected. Menu item is also in the code, but I 
    was having issues with it, so it is currently commented out with a TODO:
+ Added ability to send "Server" chats from Client.java for allowing GUI
    components to perform server commands and any other such cases
+ Cleaned up unnecessary checks in MapMenu
+ Bug: Fixed initial size and placement of the Bot Config dialogs.
+ Bug: NPE from new GUI version of traitor in CommonMenuBar.java
+ Bug [#4086]: Offboard Units, Double Blind, and Metal Content would cause NPEs
+ Bug [#3322]: Battle armor unable to use TacOps fast movement
+ Bug: report-messages.properties defined two 3700 reports: changed the EDP
    related report to 3701 and updated it's usage in Server.java
+ Bug [#3751]: Centurion Weapon System - Nonfunctional
+ Bug [#4087]: Tasers, TSEMP, CWS incorrectly handle Battlearmor shutdowns
+ Bug: Mek and BA Tasers were getting the -1 for targeting computers, also made
    it explicit that Centurion Weapon System should also not get this bonus
+ Bug: MULParser was incorrectly defaulting individual camo to an empty string instead of null
+ Bug [#4007]: Squadron Issues - heat sinks
+ Bug [#4007]: Squadron Issues - over thrust
+ Bug: JUnit tests in build.xml not configured to run specifically in MegaMek
    directory, potentially resulting in build failures.
+ Data: New Images.
+ Data: Lots of Unit Names Changes this is to bring us closer to matching the MUL naming.
Source: readme.txt, updated 2014-04-08