| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| megamek-0.37.2-windows.zip | 2014-01-01 | 24.1 MB | |
| readme.txt | 2014-01-01 | 622 Bytes | |
| megamek-0.37.2-source.tar.gz | 2014-01-01 | 29.7 MB | |
| megamek-0.37.2-mac.tar.bz2 | 2014-01-01 | 19.2 MB | |
| megamek-0.37.2.tar.gz | 2014-01-01 | 19.4 MB | |
| Totals: 5 Items | 92.4 MB | 0 | |
v0.37.2 (2014-01-01 17:32 UTC)
+ Bug [#3957]: New (Unofficial) Case Rule Duplicated
+ Data: New (Unofficial) Against The Bot RATS (Currently Civilian Only)
+ Bug [#3962]: NPE in TripodMech.hasActiveShield when Tripod adjacent to
building
+ Bug [#3958]: Re-Lasers versus Hardened Armor
+ Bug: BattleArmor couldn't fire at zero range
+ Bug: Disabling firing solutions wasn't working quite right
+ Data: Unit fixes/New Images
+ Bug: Restoring Commented out Clan Missile Ammunitions.
+ Bug: Call to CriticalSlot.getIndex can lead to an NPE in Server.CriticalEntity
+ Bug [#3965]: ABA armor incorrectly adding -2 modifier