Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
megamek-0.35.26-windows.zip | 2011-11-30 | 18.8 MB | |
megamek-0.35.26-source.tar.gz | 2011-11-30 | 21.0 MB | |
megamek-0.35.26-mac.tar.bz2 | 2011-11-30 | 15.5 MB | |
megamek-0.35.26.tar.gz | 2011-11-30 | 15.8 MB | |
readme.txt | 2011-11-30 | 2.4 kB | |
Totals: 5 Items | 71.1 MB | 0 |
v0.35.26 (2011-11-30, 15:35 UTC+1) + BV tag added for manual BV for RS creation. + Prototype RL launcher ammo names wrong + claws +2 to hit should only apply to improvised clubs + Added Narc I-OS + Fixed I-OS CLSRM2 weight + Fixed Extended LRM 5 BV + Trailers should count at flank speed 1 for speed factor calculation + Added quarters/seating + keep track if a BA is an exoskeleton + Patch 3421861: princess admits defeat, allow princess to be used in /replacePlayer command + Patch 3422573: Nuke Command help isn't descriptive enough + Patch 3424214: Fix for Princess bot aero units causing memory error, allow the users to give building targets to princess + Don't allow backwards walking and evading + Aero attack values and ranges for clan RACs + added construction data for Centurion Weapon System + Bug 3427029: Incorrect damage when hitting self with flail/wrecking ball with TacOps direct blows enabled + Patch 3427471: Fix of Vehicle Names in Xotl RAT Files + Patch 3427458: Fix for /replacePlayer -b parameter + Bug: don't count HVACs as explosive for BV + Nuke terrain mods bug fixing + Indirect fire using Narc-compatible ammo can now target units tagged with either Narc or iNarc homing pods (was Narc-only before) + Expended B- and M-pods no longer explode when hit + HVAC explosiveness and BV fix + Added naval comm-scanner suits construction data + Bug: Infantry weight should count for building collapse + Bug 3434278: Clan LRM 1 has wrong racksize, making it unable to load ammo + Vibroblades with AES should have 1.5 times BV + don't account modular armor jump MP reducing for BV Heat Efficiency + Insulated laser burnout no longer reported as jammed RAC + Bug: TAG should have 5/9/15 range, not 5/10/15 + Patch 3437807: Damage Level flag + Patch 3437506: Princess update + Patch 3430252: primitive missiles + Patch 3430251: primitive ACs and Lasers + made MechSummaryCache#loadMechData a public method so that MHQ can load in new customs without restarting + Bug 3437522: <history> tag not working for warship .blk files + Bug: MG Array with no working MGs crashes MM + Bug: Artillery smoke should fill adjacent hexes, too + Bug: Mounted#canFire returns NPE when crew is null + Bug 3441540: Possible fix for NPE in TargetingPhase + report critted cockpit for mechview + Bug: warship and jumpship codes reversed in UnitType