Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
megamek-0.35.23-windows.zip | 2011-05-04 | 16.4 MB | |
megamek-0.35.23-source.tar.gz | 2011-05-04 | 20.1 MB | |
megamek-0.35.23-mac.tar.bz2 | 2011-05-04 | 14.9 MB | |
megamek-0.35.23.tar.gz | 2011-05-04 | 15.0 MB | |
readme.txt | 2011-05-04 | 3.5 kB | |
Totals: 5 Items | 66.3 MB | 0 |
v0.35.23 (2010-05-04, 17:50 UTC+2) + Bug: RAT selector not actually changing chosen RAT + RFE: Added toString properties to all Transporters for easier file saving. + RFE: Updated BLKFile.encode to save source and all transporters. + Added all Total Warfare RATs. + Bug fixes to TW RATs. Also tweaked Clan BA tables. + Fixed unit dates + Created Unofficial folder in RAT directory for unofficial RATs. + Added FM Crusader Clan RATs, compiled by Nicholas Ristow. Thanks! + Errata: Power amplifiers now round to 0.5 tons + Bug: VTOL armor display wrong + Bug: BA Myomer booster should add damage during swarm and leg attacks and make stealth and mimetic armor not work + Bug 3225559: mech marked as illegal when using mechanical jump boosters + Bug: AP crits not working correctly + Bug: BA fire resistant armor not working correctly + Bug: moving backwards over elevation change under water didn't cause PSR + Added Blake Documents RATs, compiled by Magnus Kerensky. Thanks! + Bug 3231030: ArrayIndexOutOfBoundsException when attacking BA + Added unofficial Map Set "Randon Canyons" + 3085 units added (and some images) + Bug: Mace damage should round up, not down + Bug: plasma weapons and mech flamers should need heat sinks on tanks + Added FM Updates CCAF Tables, compiled by Magnus Kerensky. + Bug 3262733: Laser AMS should not count for TC weight + Added construction data for Vehicular Grenade Launchers + Bug 3247919: more than one laser insulator on a unit not linking correctly + Bug: Aeros in space in same hex can't attack each other correctly + Patch 3270784: Code clarity and readability improvement + Patch 3270742: Mtf file reader crit parsing fix + Patch 3270731: Minor string comparison issues + Patch 3270721: Kick attack log message fix + Patch 3276636: several minor bugfixes + Bug 3277802: incorrect LRT 15 alias + RFE Changed (IOS) to (I-OS) for name. + Bug: Heavy Flamer was 1.0 tons now 1.5 Tons + Bug: Improved OS should weigh 0.5 less than standard missile, not 0.5 less than normal OS version + Bug: I-OS techlevels wrong + Bug 3200745: rotate map not working + Bug 3201210: vehicular stealth not working + Bug: MRM extreme range should be 16 hexes, not 22 + Bug 3197630: Vehicle effectiveness + Bug: difficult terrain modifier added twice when rolling to avoid pilot damage after falling + Lots of new Aerospace images. Thanks to the MegaMekNet Community! + allow for specific gender in generating random names + Bug: turn button enabled when jumping with mechanical jump boosters + RFE 2270717: map size drop down + Bug: TacOps enhanced missile defense applied to non-AMS cluster penalties + Bug 3292237: Ammo explosion hits BA first + Bug: Remote Dispensers did not have Internal name. + Bug: BA and Normal Remote Dispensers had the same lookup names + Bug: Equipment in Turrets for Large Support Vehicles loading in Tank Turret Location + Lots of new unofficial maps (http://www.classicbattletech.com/forums/index.php/topic,520.0.html) + separate edge option group to separate edge and triggers from special abilities + RFE: Changed Display Name of AutoCannons to AC + split sBasic in MechView into sHead and sBasic + Infantry cleanup, added Handbook infantry + Bug: Infantry sometimes have incorrect run MP + Added TRO 3085 infantry + New volcano map theme. Text is a bit difficult to read, though + Mixed tech tech legality + Bug: defensive equipment counted twice for aero BV