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Home / development / snapshot 2011-05-04
Name Modified Size InfoDownloads / Week
Parent folder
megamek-0.35.23-windows.zip 2011-05-04 16.4 MB
megamek-0.35.23-source.tar.gz 2011-05-04 20.1 MB
megamek-0.35.23-mac.tar.bz2 2011-05-04 14.9 MB
megamek-0.35.23.tar.gz 2011-05-04 15.0 MB
readme.txt 2011-05-04 3.5 kB
Totals: 5 Items   66.3 MB 0
v0.35.23 (2010-05-04, 17:50 UTC+2)
+ Bug: RAT selector not actually changing chosen RAT
+ RFE: Added toString properties to all Transporters for easier file saving.
+ RFE: Updated BLKFile.encode to save source and all transporters.
+ Added all Total Warfare RATs.
+ Bug fixes to TW RATs.  Also tweaked Clan BA tables.
+ Fixed unit dates
+ Created Unofficial folder in RAT directory for unofficial RATs.
+ Added FM Crusader Clan RATs, compiled by Nicholas Ristow.  Thanks!
+ Errata: Power amplifiers now round to 0.5 tons
+ Bug: VTOL armor display wrong
+ Bug: BA Myomer booster should add damage during swarm and leg attacks and make
    stealth and mimetic armor not work
+ Bug 3225559: mech marked as illegal when using mechanical jump boosters
+ Bug: AP crits not working correctly
+ Bug: BA fire resistant armor not working correctly
+ Bug: moving backwards over elevation change under water didn't cause PSR
+ Added Blake Documents RATs, compiled by Magnus Kerensky.  Thanks!
+ Bug 3231030: ArrayIndexOutOfBoundsException when attacking BA
+ Added unofficial Map Set "Randon Canyons"
+ 3085 units added (and some images)
+ Bug: Mace damage should round up, not down
+ Bug: plasma weapons and mech flamers should need heat sinks on tanks
+ Added FM Updates CCAF Tables, compiled by Magnus Kerensky.
+ Bug 3262733: Laser AMS should not count for TC weight
+ Added construction data for Vehicular Grenade Launchers
+ Bug 3247919: more than one laser insulator on a unit not linking correctly
+ Bug: Aeros in space in same hex can't attack each other correctly
+ Patch 3270784: Code clarity and readability improvement
+ Patch 3270742: Mtf file reader crit parsing fix
+ Patch 3270731: Minor string comparison issues
+ Patch 3270721: Kick attack log message fix
+ Patch 3276636: several minor bugfixes
+ Bug 3277802: incorrect LRT 15 alias
+ RFE Changed (IOS) to (I-OS) for name.
+ Bug: Heavy Flamer was 1.0 tons now 1.5 Tons
+ Bug: Improved OS should weigh 0.5 less than standard missile, not 0.5 less
    than normal OS version
+ Bug: I-OS techlevels wrong
+ Bug 3200745: rotate map not working
+ Bug 3201210: vehicular stealth not working
+ Bug: MRM extreme range should be 16 hexes, not 22
+ Bug 3197630: Vehicle effectiveness
+ Bug: difficult terrain modifier added twice when rolling to avoid pilot damage
    after falling
+ Lots of new Aerospace images. Thanks to the MegaMekNet Community!
+ allow for specific gender in generating random names
+ Bug: turn button enabled when jumping with mechanical jump boosters
+ RFE 2270717: map size drop down
+ Bug: TacOps enhanced missile defense applied to non-AMS cluster penalties
+ Bug 3292237: Ammo explosion hits BA first
+ Bug: Remote Dispensers did not have Internal name.
+ Bug: BA and Normal Remote Dispensers had the same lookup names
+ Bug: Equipment in Turrets for Large Support Vehicles loading in Tank Turret Location
+ Lots of new unofficial maps (http://www.classicbattletech.com/forums/index.php/topic,520.0.html)
+ separate edge option group to separate edge and triggers from special abilities
+ RFE: Changed Display Name of AutoCannons to AC
+ split sBasic in MechView into sHead and sBasic
+ Infantry cleanup, added Handbook infantry
+ Bug: Infantry sometimes have incorrect run MP
+ Added TRO 3085 infantry
+ New volcano map theme. Text is a bit difficult to read, though
+ Mixed tech tech legality
+ Bug: defensive equipment counted twice for aero BV
Source: readme.txt, updated 2011-05-04