The mech platform floats through levels and progresses over time. It differs significantly from traditional Tower Defense or Survival games.

One of the game's key features is the fine-tuned balance of hundreds of gameplay parameters, based on player-collected statistics. However, this feature is not yet fully implemented — it requires a server machine, which I currently don’t have due to personal circumstances. If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated.

The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development.

As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.

Features

  • Engaging Gameplay
  • Pixel Art Graphics
  • Pure Java Engine
  • An Innovative Tower Defense and Survival Hybrid
  • Procedurally Balanced Gameplay
  • Open to Collaborations

Project Samples

Project Activity

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

ChromeOS, Linux, Mac, Windows

Languages

English

Intended Audience

Advanced End Users, Developers

User Interface

Java Swing

Programming Language

Java

Related Categories

Java Real Time Strategy Game, Java Collection Management Software, Java Real Time Tactical Game

Registered

2025-02-05