The mech platform floats through levels and progresses over time. It differs significantly from traditional Tower Defense or Survival games.
One of the game's key features is the fine-tuned balance of hundreds of gameplay parameters, based on player-collected statistics. However, this feature is not yet fully implemented — it requires a server machine, which I currently don’t have due to personal circumstances. If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated.
The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development.
As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.
Features
- Engaging Gameplay
- Pixel Art Graphics
- Pure Java Engine
- An Innovative Tower Defense and Survival Hybrid
- Procedurally Balanced Gameplay
- Open to Collaborations