| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| material_maker_1_8_linux.tar.gz | 2026-10-25 | 98.9 MB | |
| material_maker_1_8_windows.zip | 2026-10-25 | 109.6 MB | |
| material_maker_1_8.dmg | 2026-10-25 | 137.7 MB | |
| Material Maker 1.8 source code.tar.gz | 2026-10-24 | 79.4 MB | |
| Material Maker 1.8 source code.zip | 2026-10-24 | 80.5 MB | |
| README.md | 2026-10-24 | 5.6 kB | |
| Totals: 6 Items | 506.2 MB | 1 | |
User interface
- Added sub-node searching for node items (contributed by williamchange)
- Added a custom theme with base color option (contributed by williamchange)
- Improved pixels editor (contributed by williamchange)
- Implemented center offset on mac with two-finger pan + Shift key (contributed by williamchange)
- Made generated meshes optional, enabled by default (contributed by williamchange)
- Added a modifier to adjust sliding sensitivity (contributed by williamchange)
- Added export for 8 lines spritesheet (contributed by williamchange)
- Added a button to clear the console (contributed by williamchange)
- Pre-fill material export filename from saved project (contributed by williamchange)
- Improved render counter (contributed by williamchange)
- Defined node title as default library item name (contributed by williamchange)
- Added button to toggle nearest filtering in reference panel (contributed by williamchange)
- Improved alignment shortcuts (contributed by williamchange)
Nodes
- Added an Auto Export node that exports its input whenever it changes
- Added a high quality Gaussian Blur (contributed by Wojtekpil and williamchange)
- Added a Crop node (contributed by williamchange)
- Added a Trimsheet node
- Added instance position output to Tiler and Splatter nodes
- Added support for switching switch inputs by clicking on input labels (contributed by williamchange)
- Added parameter labels to most nodes that were missing labels (By DeerUwU)
- Added an option to disable filtering for image node (contributed by williamchange)
- Updated clouds noise node (contributed by williamchange)
- Exposed Fill <-> RGBA conversion nodes (contributed by williamchange)
Miscellaneous
- Upgraded Godot to 4.7.2 (contributed by williamchange)
- Updated library thumbnail for Tex3D Invert node (contributed by williamchange)
- Enabled deferred mode for GradientEdit color picker (contributed by williamchange)
- Optimized the post process panel (contributed by williamchange)
- Optimized zooming performance (contributed by williamchange)
- Optimized SVG files (contributed by williamchange)
- Optimized the share button shader (contributed by williamchange)
- Added a couple new aliases (contributed by audiotrope)
- Normalized control heights (contributed by williamchange)
Bug fixes
- Forced left-to-right layout (contributed by williamchange)
- Fixed problem that caused previews to vanish when zooming out the graph (contributed by williamchange)
- Added missing TAU in HLSL definitions (contributed by williamchange)
- Fixed remote link not updating when interacting with the graph (contributed by williamchange)
- Fixed smooth curvature node size not linked to fast blur (contributed by williamchange)
- Fixed MenuBar blocking gizmos from receiving input in Preview2D panel (contributed by williamchange)
- Prevented infinite loop when cancelling load custom mesh dialog (contributed by williamchange)
- Fixed classic theme missing item focus in add node popup (contributed by williamchange)
- Fixed Tex3D Blend node (contributed by williamchange)
- Fixed mesh configuration panel scale (contributed by williamchange)
- Fixed upload dialog content scale factor (contributed by williamchange)
- Fixed non-existent popup_hide signal connection errors (contributed by williamchange)
- Added missing short/long descriptions for Colorspace Roundtrip (contributed by williamchange)
- Fixed HDR read error (contributed by williamchange)
- Fixed typo in gaussian blur direction description and doc format for various nodes 32-bit parameters (contributed by williamchange)
- Made value stepping consistent for sdCross, sdStar5 and 3d pyramid nodes (contributed by williamchange)
- Removed unused Blend node in Smooth Curvature 2 (contributed by williamchange)
- Create output directory when it doesn't exist in command line mode
- Fixed FileDialog context menu position (contributed by williamchange)
- Fixed orphaned background nodes when creating dialogs (contributed by williamchange)
- Fixed orphaned tab nodes in flexible layout (contributed by DevFika)
- Free dynamically added preview nodes on deletion of generic graph nodes (contributed by DevFika)
- Removed unused zoom handling code in graph input (contributed by williamchange)
- Fixed crash when saving all projects (contributed by williamchange)
- Fixed clear background not applying correctly in the 3D preview (contributed by williamchange)
- Fixed crash selecting pixels when 2D preview is hidden (contributed by williamchange)
- Fixed minimize actions not grouped for undo/redo (contributed by williamchange)
- Fixed tones node not respecting close button visibility preference (contributed by williamchange)
- Fixed missing buffer before output in generalized kuwahara node (contributed by williamchange)
- Fixed redundant add_child call after instantiating file dialog scene (contributed by williamchange)
- Removed redundant check for not_in_ports in globals_menu_manager.gd (contributed by williamchange)
- Properly set audio driver to Dummy (contributed by williamchange)
- Fixed loading theme causing app to hang in some cases (contributed by williamchange)
- Fixed comment nodes added from quick access not framing properly (contributed by williamchange)
- Limited font size changes to only node controls (contributed by williamchange)
- Fixed environment not set properly when Preview3D loads (contributed by williamchange)
- Fixed --size parameter in command-line export (contributed by williamchange)