| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| material_maker_1_5_windows.zip | 2026-01-18 | 92.8 MB | |
| material_maker_1_5_linux.tar.gz | 2026-01-18 | 91.5 MB | |
| material_maker_1_5.dmg | 2026-01-18 | 121.7 MB | |
| Material Maker 1.5 source code.tar.gz | 2026-01-11 | 175.7 MB | |
| Material Maker 1.5 source code.zip | 2026-01-11 | 176.8 MB | |
| README.md | 2026-01-11 | 7.4 kB | |
| Totals: 6 Items | 658.5 MB | 0 | |
General
- Added support for loading DDS images (contributed by williamchange)
- Support FBX mesh loading (contributed by williamchange)
- Reintroduced CLI to export materials on command line (including mass export materials from the website)
- Updated the color picker to remember the selected color mode and picker shape (contributed by williamchange)
- Eased start and ending flexible layout drag (contributed by williamchange)
- Added pen tablet driver preference for Windows (contributed by williamchange)
- Normalized mac icon size (contributed by williamchange)
Graph editor
- Added lasso selection for nodes (contributed by williamchange)
- Added node inputs swapping with the Alt+S shortcut (contributed by williamchange)
- Implemented ctrl + rmb drag to cut connections (contributed by williamchange)
- Added a node alignment toolbar for the graph panel (contributed by williamchange)
- Added shortcuts to align nodes horizontally (contributed by williamchange)
- Added a shortcut (Shift+RMB) to create reroutes anywhere on a connection (contributed by williamchange)
- Added a shortcut (Control+Shift+F) to frame selected nodes (contributed by williamchange)
- Added UI tooltips for menubar buttons (contributed by williamchange)
Library panel
- Added library menu option to update library item (contributed by williamchange)
- Improved menu text for adding item to library (contributed by williamchange)
- Updated the Library panel to show library path (contributed by williamchange)
- Keep popup open when toggling libraries (contributed by williamchange)
Reference panel
- Added pasting clipboard image to reference panel (contributed by williamchange)
- Added an item to clear recents in load recent menu (contributed by williamchange)
- Improved progress window dialog (contributed by williamchange)
- Added a preference to use system native file dialogs (contributed by williamchange)
- Allowed creation of splines node from data drag to graph (contributed by williamchange)
2D Preview panel
- Added $resolution as a filepath variable for export file name (contributed by williamchange)
- Snap transform gizmo to a specific axis for Preview2D (contributed by williamchange)
- Made 2D Preview alpha checkers customizable (contrtibuted by williamchange)
3D Preview panel
- Updated the 3D preview panel to remember environment selection (contributed by williamchange)
- Added an option to reset the object rotation in the 3D preview panel (contributed by williamchange)
- Added post-processing options to the 3D Preview (contributed by williamchange)
- Added Shift+RMB shortcut to rotate environment (contributed by williamchange)
Environment editor
- Made environment editor labels casing consistent (contributed by williamchange)
- Improved environment thumbnail generation (contributed by williamchange)
Themes
- Improved Classic theme (contributed by williamchange)
- Improved scrollbar theme consistency/legibility (contributed by williamchange)
- Improved buffer timing legibility in light themes (contributed by williamchange)
- Added outline for current pixel cell in the pixels parameter editor (contributed by williamchange)
- Improved FloatEdit uneditable font color (contributed by williamchange)
About dialog
- Implemented opening the About dialog from the app menu on macOS (contributed by williamchange)
- Added link support for contributor names in about dialog (contributed by williamchange)
Performance
- Updated the “Load From Website” dialog to load thumbnails based on the active filter
- Optimized graph rendering by simplifying nodes when zoomed out (contributed by williamchange)
- Improved Gradient parameter editor peformance (contributed by williamchange)
- Improved floatedit performance (contributed by williamchange)
Nodes
New nodes
- Added a Kite SDF node (contributed by williamchange)
- Added Directional Warp node (contributed by williamchange)
- Added Inverse Circle Map node (contributed by williamchange)
- Added Symmetric Nearest Neighbor filter node (contributed by williamchange)
- Added missing SDF nodes (ellipse, tunnel, stairs, pyramid, ellipsoid, octahedron) to the base library (contributed by williamchange)
- Added the Mesh Triplanar node to the base library (contributed by williamchange)
Updated nodes
- Exposed number as an input map for 7 Segment and Roman Number nodes (contributed by williamchange)
- Added strength map input for warp node (contributed by williamchange)
- Added 3D rotation for Vec3 Math node (contributed by williamchange)
- Added support for multiple lines in text node (contributed by williamchange)
- Added support for forground and background colors in text node (contributed by williamchange)
- Added button to reset Tones node levels (contributed by williamchange)
- Set file dialog path to image directory in image node (contributed by williamchange)
- Made godot export target names more consistent (contributed by williamchange)
- Added line tool for the pixels node (contributed by williamchange)
- Enabled drag-and-drop to rearrange remote/ios params (contributed by williamchange)
- Added icons for 3D primitives in the EasySDF editor (contributed by williamchange)
- Shrinked nodes when possible (contributed by williamchange)
- Improved the bevel preset in the curve editor (contributed by williamchange)
- Updated node edit and node load/save buttons (contributed by williamchange)
- Removed AO export for Blender export target (contributed by williamchange)
- Improved the Export node (contributed by williamchange)
- Updated comment node to show placeholder text only on selection (contributed by williamchange)
- Improved remote link drawing (contributed by williamchange)
- Improved the Curve and Polygon parameter editors (contributed by williamchange)
- Added UV Mode for Custom UV node (contributed by williamchange)
- Added option to mirror gradient in gradient nodes (contributed by williamchange)
- Added a shortcut to color one or more comment nodes (contributed by williamchange)
Bug Fixes
- Fixed texture leak in Preview2D
- Fixed drag/drop focus style on floatedit in remote (contributed by williamchange)
- Fixed RichTextLabel colors in light theme (contributed by williamchange)
- Fixed align start toolbar button icon and library section buttons (contributed by williamchange)
- Fixed star shape artifacts (contributed by williamchange)
- Fixed error when editing color in gradient nodes (contributed by williamchange)
- Fixed FileDialog context menu position (contributed by williamchange)
- Fixed file dialog save button text (contributed by williamchange)
- Fixed white pixels in graph panel (contributed by williamchange)
- Fixed environment editor not loading config values (contributed by williamchange)
- Fixed missing ORM texture in PBR Material Godot 4 export (contributed by williamchange)
- Fixed the Dynamic PBR preview and Godot 4 export (contributed by williamchange)
- Fixed classic reroute not draggable (contributed by williamchange)
- Fixed export target condition not saving (contributed by williamchange)
- Fixed reroute positions when added from in/output (contributed by williamchange)
- Fixed add node popup size (contributed by williamchange)
Misc
- Material Maker is now based on Godot 4.5.1