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README.md 2026-09-03 1.0 kB
v3.30.0 source code.tar.gz 2026-09-03 301.6 MB
v3.30.0 source code.zip 2026-09-03 306.7 MB
Totals: 3 Items   608.3 MB 1

Breaking changes ⚠️

  • Make pitch and rotation states independent. Previously, disabling rotation also disabled pitch. Now, pitch can be enabled independently of rotation.

Features and improvements ✨

  • Extract the terrain from the core ESM module.
  • Reduce shader size by removing unused code paths.
  • Upgrade Supercluster to v9 (optimize clustering memory footprint).
  • Add support for client-side overzooming for raster-array sources.
  • Add AnimationFrameProvider (MapOptions.animationFrameProvider) to support driving the render loop from an external library.
  • Enable landmark model LOD mesh download when the server provides such data.
  • Raise the maximum number of sources in a style to 64.

Bug fixes 🐞

  • Fix dark line artifacts on non-standard procedural building geometry.
  • Fix ESM terrain module loading for elevated-lines requiring terrain.
  • Fix validation of style light transition properties.
  • Fix symbol layer related errors after GL context loss.
  • Skip rings with zero area on fill-extrusions.
Source: README.md, updated 2026-09-03