| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-07-09 | 949 Bytes | |
| v3.26.0 source code.tar.gz | 2026-07-09 | 317.0 MB | |
| v3.26.0 source code.zip | 2026-07-09 | 322.1 MB | |
| Totals: 3 Items | 639.0 MB | 1 | |
Breaking changes ⚠️
- Remove
transitionandinterpolatedflags from thecamera-projectionstyle property — enum properties cannot be transitioned, so these flags were incorrect.
Features and improvements ✨
- Make published TypeScript declarations self-contained, fixing consumer builds that failed with
skipLibCheck: false. - Improve terrain raycast accuracy for mouse events, camera fitting, and other pointer interactions.
- Improve landmark model LOD switching with size-based distance heuristics for better rendering performance.
Bug fixes 🐞
- Fix
hd-road-markupelevated lines rendering flat with zero-exaggeration terrain. - Fix
viewport-ysymbol sorting causing aVertex buffer is not big enough for the draw callerror when a symbol bucket had multiple segments. - Fix multilinestrings not displaying labels correctly.
- Fix parametric colors sometimes loading the wrong cached image.