| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| README.md | 2026-03-10 | 1.1 kB | |
| V0.12.6 source code.tar.gz | 2026-03-10 | 419.0 kB | |
| V0.12.6 source code.zip | 2026-03-10 | 444.5 kB | |
| Totals: 3 Items | 864.6 kB | 0 | |
✨ New Features
- add
drag_tile_refresh_intervalanddrag_floating_refresh_intervalto custom the refresh speed when resize window by drag - support the repeated exchange of the same two clients by stack focus order
monitoroption in windowrule support make,model,serial field match- add windowrule option
indleinhibit_when_focusfor some game window - add
customoption to monitorrule to allow monitor set force custom mode. - add
nextandprevarg toswitch_proportion_presetdispatch
🐛 Bug Fixes
- popup position constraints were not functioning correctly for popup position
- avoid mutual influence of monitor rules
- potential crashes when enable cursor_hide_timeout
⚡ Optimizations
- optimize the smoothness of the resieze windows by keybind or mouse drag.
- the tiling related layout keeps the window size unchanged when other windows trigger floating, maximizing and full screen
- only automatically set the focus when the layer requests the on-demand focus when it request in init_commit