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Another week, another release - happy October! 🎃

What's Changed

New Contributors

Analysis

  • Fix a bug that was preventing jump-to-definition functionality from working on function return annotations.
  • Resolve a crash that could occur when using type assertions within a typeof call inside a type alias.

Compiler / NCG

  • Add new tracking logic that allows local registers to be reused after their last use.
  • NCG: Guard against register counter overflow.
  • NCG: Fix a bug in the buffer range checking logic.

Bytecode graph

  • Preserve phi registers in loops during inlining.
  • Fix bugs relating to how the bytecode graph models loop instructions' interactions with values.
  • Add a representation of feedback slots to the bytecode graph.

Runtime / C API

  • Rename lua_setbuffercage to lua_setmemorycage.

Full Changelog: https://github.com/luau-lang/luau/compare/0.740...0.741


Co-authored-by: Andy Friesen afriesen@roblox.com Co-authored-by: Ariel Weiss arielweiss@roblox.com Co-authored-by: Hunter Goldstein hgoldstein@roblox.com Co-authored-by: Sora Kanosue skanosue@roblox.com Co-authored-by: Thomas Schollenberger tschollenberger@roblox.com Co-authored-by: Vyacheslav Egorov vegorov@roblox.com

Source: README.md, updated 2026-10-02