This lua map generator allows to create symmetric and point symmetric maps in 2D and 3D.
For 3D a method is provided which places any number of players apart form each other in the most regular way possible. Incidentally, this means that the map generator also contains an algorithm for calculating the volume of convex polyhedrons.
Features
- 2d map generation
- 3d map generation
- call lua from C
- pathfinding demo on 2D map with A*
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