Home / linux / sched
Name Modified Size InfoDownloads / Week
Parent folder
wake_q.h 2023-03-31 2.3 kB
xacct.h 2023-03-31 903 Bytes
types.h 2023-03-31 706 Bytes
user.h 2023-03-31 1.6 kB
thread_info_api.h 2023-03-31 32 Bytes
topology.h 2023-03-31 7.1 kB
task_flags.h 2023-03-31 26 Bytes
task_stack.h 2023-03-31 3.3 kB
sysctl.h 2023-03-31 799 Bytes
task.h 2023-03-31 5.2 kB
smt.h 2023-03-31 435 Bytes
stat.h 2023-03-31 921 Bytes
sd_flags.h 2023-03-31 5.7 kB
signal.h 2023-03-31 23.0 kB
rseq_api.h 2023-03-31 25 Bytes
rt.h 2023-03-31 1.3 kB
posix-timers.h 2023-03-31 33 Bytes
prio.h 2023-03-31 1.2 kB
nohz.h 2023-03-31 939 Bytes
numa_balancing.h 2023-03-31 1.3 kB
loadavg.h 2023-03-31 1.6 kB
mm.h 2023-03-31 14.5 kB
isolation.h 2023-03-31 1.5 kB
jobctl.h 2023-03-31 2.0 kB
idle.h 2023-03-31 2.6 kB
init.h 2023-03-31 252 Bytes
debug.h 2023-03-31 1.5 kB
hotplug.h 2023-03-31 691 Bytes
cputime.h 2023-03-31 5.3 kB
deadline.h 2023-03-31 714 Bytes
coredump.h 2023-03-31 3.4 kB
cpufreq.h 2023-03-31 1.0 kB
clock.h 2023-03-31 2.6 kB
cond_resched.h 2023-03-31 26 Bytes
affinity.h 2023-03-31 26 Bytes
autogroup.h 2023-03-31 1.3 kB
Totals: 36 Items   95.9 kB 0

Foreword: The FreeLSD design may not be robust and it certainly isn't elegant.

FreeLSD is an effort to bring Void Linux (musl) x86_64 as close to FreeBSD as possible, using https://github.com/dcantrell/bsdutils as a replacement for coreutils and https://github.com/chimera-linux/bsdutils-extra to cover GNU tools not covered by bdsutils.

The header files here are needed to compile, on Void Linux, programs and libraries that use functions and data structures provided by software packages (such as bsdutils).

Warning: the /usr/include folder is therefore a very important resource for software development in the Linux environment, as it allows access to many functions and libraries useful for creating programs and applications. Use these headers only on test environments.

All the files here were taken directly from the https://github.com/torvalds/linux repository No file has really been modified, the files useful for our builds have simply been taken and placed in a single folder (the content of which will be copied/overwritten in /usr/include/).

Source: README.md, updated 2023-03-31