log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.

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  • hi worked quite well for me here is a guide if you have problems How to Linux unzip the files and open now a terminal in the created folder step 1 enter in your terminal: cmake . step 2 after cmake is finished enter: make step 3 now enter: sudo make install after this log4cplus files ,which you need to Link in your IDE are installed in /usr/local/include/log4cplus and /usr/local/liblog4cplus.so now you can close your terminal and you 're finshed For the ones who using cmake here is an example CMakeLists.txt ######################CMakeLists.txt############# cmake_minimum_required(VERSION 2.8) add_compile_options(-std=c++14) #project name project( Log4CPlusExample) set( CMAKE_C_FLAGS "-Wall -g" ) file(GLOB SRCS *.cpp *.h) set(LOG4CPLUS_INCLUDE_DIR /usr/local/include/log4cplus) set(LOG4PLUS_LIBRARY /usr/local/lib/liblog4cplus.so) add_executable( Log4CPlusExample ${SRCS} ) include_directories( ${LOG4CPLUS_INCLUDE_DIR} ) target_link_libraries(Log4CPlusExample ${LOG4PLUS_LIBRARY} ) ################################################# Here is a small Hello World logger example #################MyLogger.h########################## /* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: MyLogger.h * Author: yoymoyroy * * Created on 26. April 2017, 14:04 */ //my log header #ifndef MYLogger_H #define MYLogger_H #include <log4cplus/loggingmacros.h> //wichtig enthält alle wege wie ich einen Log Schreibe #include <log4cplus/consoleappender.h> #include <log4cplus/layout.h> #include <log4cplus/logger.h> //Consol appender static log4cplus::helpers::SharedObjectPtr<log4cplus::Appender> consoleAppender (new log4cplus::ConsoleAppender()); static std::string pattern = "%d{%m/%d/%y %H:%M:%S} - %m [%l]%n"; static std::auto_ptr<log4cplus::Layout> layout(new log4cplus::PatternLayout(pattern)); //logger static log4cplus::Logger logger = log4cplus::Logger::getInstance("Display"); #endif ############################################## ##############main.cpp###################### #include "MyLogger.h" using namespace log4cplus; using namespace log4cplus::helpers; int main() { consoleAppender->setName("ConsolAppender"); consoleAppender->setLayout(layout); logger.setLogLevel(ALL_LOG_LEVEL); logger.addAppender(consoleAppender); LOG4CPLUS_INFO(logger,"Hallo World!!"); } ######################################## thats it greedings from Germany!

  • When i use the AsyncAppender in V1.2.0, VS2010 had detected many memory leaks like this: {2713} normal block at 0x00000000039C3070, 40 bytes long. Data: <@ I > 40 8B 49 00 00 00 00 00 FF FF FF FF 00 00 00 00 {2712} normal block at 0x00000000039BE0B0, 72 bytes long. Data: < @ @ > 08 EE 86 40 01 00 00 00 10 EE 86 40 01 00 00 00 {2711} normal block at 0x00000000039C1F40, 40 bytes long. Data: < I > E0 8A 49 00 00 00 00 00 FF FF FF FF 00 00 00 00 {2710} normal block at 0x00000000039BE000, 64 bytes long. Data: <(z @ 8z @ > 28 7A 87 40 01 00 00 00 38 7A 87 40 01 00 00 00 {2709} normal block at 0x00000000039C1ED0, 8 bytes long. Data: < > E4 01 00 00 00 00 00 00 {2708} normal block at 0x00000000039BDA00, 8 bytes long. Data: < > E0 01 00 00 00 00 00 00 {2707} normal block at 0x00000000039C1E40, 40 bytes long. Data: < I > 80 8A 49 00 00 00 00 00 FF FF FF FF 00 00 00 00 {2706} normal block at 0x00000000039BF370, 16 bytes long. Data: < > 18 A2 9B 03 00 00 00 00 00 00 00 00 00 00 00 00 {2705} normal block at 0x00000000039BF2E0, 40 bytes long. Data: < I > 20 8A 49 00 00 00 00 00 FF FF FF FF 00 00 00 00 {2704} normal block at 0x00000000039BA210, 112 bytes long. Data: < @ p > B8 C4 87 40 01 00 00 00 70 F3 9B 03 00 00 00 00 {2701} normal block at 0x00000000039B9300, 8 bytes long. Data: < > 00 00 00 00 00 00 00 00 {2309} normal block at 0x00000000039C1DC0, 16 bytes long. Data: < > 80 A4 9B 03 00 00 00 00 00 00 00 00 00 00 00 00 {2308} normal block at 0x00000000039C1D30, 40 bytes long. Data: <p=E > 70 3D 45 00 00 00 00 00 FF FF FF FF 00 00 00 00 {2307} normal block at 0x00000000039C1CB0, 16 bytes long. Data: < - @ > 88 2D 87 40 01 00 00 00 01 CD CD CD CD CD CD CD {2306} normal block at 0x00000000039C0E70, 16 bytes long. Data: < > 18 A4 9B 03 00 00 00 00 00 00 00 00 00 00 00 00 {2305} normal block at 0x00000000039C0DF0, 16 bytes long. Data: < @ @ > 90 8C 87 40 01 00 00 00 40 06 9B 03 00 00 00 00 {2304} normal block at 0x00000000039BA540, 40 bytes long. Data: <P<E > 50 3C 45 00 00 00 00 00 FF FF FF FF 00 00 00 00 {2303} normal block at 0x00000000039BA400, 208 bytes long. Data: < | @ H| @ > 08 7C 87 40 01 00 00 00 48 7C 87 40 01 00 00 00

  • Agree with kyberuserid..., I used this API in a project with hopes that it would simplify my task of development, but it didn't... Worked in native win32/x64 version of the application that uses it, but when called from managed code that uses the native version of application dll it throws scheduler_resource_allocation_error. So I'm going to consider looking for something else, maybe Pantheios - I'm back to square one after all that bloody hard work only to discover that I can't make a release because it fails with .NET

  • Thanks for good program!

    1 user found this review helpful.
  • Thanks for good program!

    1 user found this review helpful.
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Additional Project Details

Languages

English

Intended Audience

Developers

Programming Language

C++

Registered

2001-11-27