Download Latest Version LiteNetLib 1.3.1 source code.zip (2.2 MB)
Email in envelope

Get an email when there's a new version of LiteNetLib 1.0 indev

Home / v1.1.0
Name Modified Size InfoDownloads / Week
Parent folder
LiteNetLib 1.1.0.tar.gz 2023-04-24 2.3 MB
LiteNetLib 1.1.0.zip 2023-04-24 2.4 MB
README.md 2023-04-24 776 Bytes
Totals: 3 Items   4.7 MB 0
  • Use old behaviour of reading empty strings from NetDataReader (string.Empty instead null as in 0.9.5.2)
  • Reverted channels code to 0.9.5.2 (change ConcurrentQueue that spawns garbage back to Queue)
  • Don't get from pool packets bigger than MaxSinglePacketSize (0.9.5.2 behaviour)
  • Remove dual mode support (because it slower than separate sockets, also doesn't work on some platforms including OSX).
  • Use one thread for both sockets IPv4 and IPv6.
  • Replace event queue by linked list type of queue. Fixes possible multithreaded bugs
  • Update documents to netstandard2.1
  • PausedSocketFix (iOS unity) improved

For installation in typical .NET project use nuget package For Unity use sources zip and copy directory LiteNetLib to your project

Source: README.md, updated 2023-04-24