This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game.

The sources include:

- Bare game engine with almost no specific features of the game, because they are my intellectual property;
- Map editor;
- Tile editor;
- Default graphics tileset (tileset.grx).

The sources DO NOT include:

- Game maps;
- Custom graphics tileset;
- Source code for specific game features.

IMPORTANT NOTE:

Certain graphical features require the custom tileset which is my intellectual property, and as such is not included in the sources, only the default tileset is available. This means that you'll probably have to customize the tileset or the source code so that you'll be able to see certain graphics as they were originally intended to appear in the game

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Additional Project Details

Operating Systems

Windows

Intended Audience

Advanced End Users, End Users/Desktop

User Interface

SDL

Programming Language

C++

Related Categories

C++ Role-Playing Games (RPG), C++ Game Engines

Registered

2015-01-18