Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
readme.txt | 2016-08-05 | 1.1 kB | |
LibCirc_alpha2_1_src.zip | 2016-08-05 | 1.6 MB | |
LibCirc_alpha2_win.zip | 2016-08-04 | 2.6 MB | |
LibCirc_alpha2_src.zip | 2016-08-04 | 1.6 MB | |
Totals: 4 Items | 5.9 MB | 0 |
Liberation Circuit Copyright 2016 Linley Henzell (Licence: GPL v3 (or later)) Version: alpha 2.1 - This version fixes a few bugs and updates the game in all kinds of other ways. - 2.1 is the same as 2, but with the redo scripts in the right place. If you're just here to download the game for Windows, you want LibCirc_alpha2_win.zip. It has the executable and everything else you need to play. To build the source code, compile all of the C files in the src directory (ignore the ones in the proc or missions directories) and link them together, along with Allegro 5. If you are using gcc, I suggest compiling with the -fno-strict-overflow compiler flag set. I've tested with -O2; -O3 may work. To run, put the executable in the bin directory. You may also need to set your working directory to bin. Redo scripts (by Nils Dagsson Moskopp) are also included. To build Liberation Circuit using redo, invoke redo from the directory that includes both readme.txt and all.do. (more detailed instructions are in m_main.c)