| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| levilamina-v26.20.3-server-release-windows-x64.zip | 2026-07-13 | 10.0 MB | |
| levilamina-v26.20.3-server-debug-windows-x64.zip | 2026-07-13 | 19.2 MB | |
| levilamina-v26.20.3-client-debug-windows-x64.zip | 2026-07-13 | 19.4 MB | |
| levilamina-v26.20.3-client-release-windows-x64.zip | 2026-07-13 | 10.2 MB | |
| README.md | 2026-07-13 | 639 Bytes | |
| v26.20.3 source code.tar.gz | 2026-07-13 | 4.6 MB | |
| v26.20.3 source code.zip | 2026-07-13 | 16.6 MB | |
| Totals: 7 Items | 80.1 MB | 0 | |
Added
- Implemented SemVersionBase operator @ShrBox
- Completed
ServerResourcePointer,ResourcePointerclass @Qiuzhizhe - Supported multi-version API registration for the same service @zimuya4153
- Added ScopedValue for temporary value restoration @OEOTYAN
Changed
- Bumped bedrock-runtime-data to v26.20.5-server.5 and v26.20.4-client.5
Fixed
- Fixed some issues related to nbt @zimuya4153
- Use a duplicated process handle for DbgHelp sessions @OEOTYAN
- Preserve GameTest provenance for simulated player creation @OEOTYAN
- Enable chunk loading for simulated players @OEOTYAN
- Fixed
DataItem::setData@zimuya4153