Download Latest Version levilamina-v26.10.3-client-debug-windows-x64.zip (17.6 MB)
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Home / v26.10.0
Name Modified Size InfoDownloads / Week
Parent folder
levilamina-v26.10.0-client-debug-windows-x64.zip 2026-04-06 17.7 MB
levilamina-v26.10.0-server-debug-windows-x64.zip 2026-04-06 17.2 MB
levilamina-v26.10.0-server-release-windows-x64.zip 2026-04-06 12.9 MB
levilamina-v26.10.0-client-release-windows-x64.zip 2026-04-06 13.3 MB
README.md 2026-04-06 694 Bytes
v26.10.0 source code.tar.gz 2026-04-06 4.3 MB
v26.10.0 source code.zip 2026-04-06 15.9 MB
Totals: 7 Items   81.3 MB 0

Added

  • Added commonly used utility functions @子沐呀
  • Added symbol cache @子沐呀
  • Added default constructors for ActorDamageSource and RedactableString @ShrBox
  • Added CommandRegistrar instance getter shortcuts @OEOTYAN

Changed

  • Adapted to 26.10 @ShrBox @OEOTYAN @Lovelylavender4 @Esczvefs
  • Moved built-in command registration to events and realigned its lifecycle @Esczvefs
  • Modified client enable/disable timing [#1785] @ShrBox

Fixed

  • Fixed ActorHurtEvent [#1747] @ShrBox
  • Synced and optimized the MCPE-228407 workaround @ShrBox
  • Fixed ll::getGameVersion() and game version display @ShrBox @OEOTYAN
  • Fixed client-side coroutines [#1791] @子沐呀
Source: README.md, updated 2026-04-06