Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
mudmagic-nogtk-1.8-setup.exe | 2006-02-02 | 1.5 MB | |
mudmagic-1.7-0.fdr.3.src.rpm | 2005-08-11 | 7.7 MB | |
mudmagic-1.6.zip | 2005-05-21 | 218.1 kB | |
mudmagic-1.0.4.src.rpm | 2004-10-25 | 8.2 MB | |
mudmagic-plugins-1.0.1-win32.zip | 2004-07-06 | 160.9 kB | |
mudmagic-1.0.1-win32.zip | 2004-07-06 | 558.1 kB | |
mudmagic-1.0.1-src.i386.rpm | 2004-07-06 | 439.5 kB | |
mudmagic-plugins-1.0.1-win32.tar.gz | 2004-07-05 | 160.8 kB | |
mudmagic-1.0.1-win32.tar.gz | 2004-07-05 | 560.5 kB | |
mudmagic-1.0.1.win32.exe.zip | 2004-07-05 | 722.9 kB | |
README | 2004-05-01 | 1.9 kB | |
mudmagic-0.0.6.src-binary.zip | 2004-05-01 | 2.0 MB | |
mudmagic-0.0.6.src-binary.tar.gz | 2004-05-01 | 2.0 MB | |
mudmagic-0.0.2.src.tar.gz | 2004-04-22 | 161.8 kB | |
mudmagic-0.0.1.src.tar.gz | 2004-04-19 | 30.3 kB | |
indigo001.tgz | 2002-09-29 | 5.4 kB | |
newcode.tgz | 2000-05-28 | 13.2 kB | |
Totals: 17 Items | 24.4 MB | 0 |
1. in win32 directory is the windows installer for the client. - the installer checks if there is GTK-Runtime-Environment installed; if not the win23-gtk project page is opened in browser and installer exits - beside GTK there are no other requirements - the python is statically linked - pcre.dll and sqlite.dll are supplied - I have an issue here with plugins: under linux when plugins are loaded it may call any function from any module without doing anything else, except including module .h, of course; it's seems that this is not possible under windows when I compile the plugin as dll. So probably will have to compile every module as dll and link plugins against them. 2. in src are the sources for lite client and automapper plugin. to compile you need GTK, libglade, sqlite library (www.sqlite.org), pcre(www.pcre.org) and python (www.python.org) to compile client cd src/client/main make ./main to compile automapper cd src/automapper make ... and when you start the client you should see the automapper in plugin list After the other priorities are completed I'll use automake & autoconf to create a stadard package. 3. For trigger and aliases you may use any perl regular expression "http://www.perldoc.com/perl5.8.0/pod/perlre.html" and you can use the send("string") function in python script to send a string to server. TODO : - finish communication part( telnet implementation, MCCP, MSP & ZMP protocols) (priority 0) - notes plugin - database plugin - exports to pyhton automapper functions - create a standard linux package with auto* tools - gamelist update - clean the code( remove the debugging messages ) - test, test, test ALSO : I think it's a good idea to save session settings and configuration into a sqlite database, not in a file how it's now.