Rule your kingdom, explore the world and battle your enemies in this real-time strategy game in a fantasy setting.

But unlike most real-time strategy games you don't micromanage every unit. Instead you programm their behaviour with lua scripts. Then you only give rough objectives and watch your units struggling to make sense of it. Imagine your archers firing arrows at the enemy and then fall back behind tough warriors which huge shields to block the enemy return volley.

Only a combination of a good unit selection and a fitting behaviour script for those units will carry you to victory. And only the limits of your imagination and skill limit what is possible.

Features

  • Strategy
  • Real-Time
  • Programmable AI
  • Multiplayer

Project Activity

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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

OpenGL

Programming Language

C++, Lua

Registered

2012-06-23