Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
jME3.6.1-stable.zip | 2023-06-23 | 247.4 MB | |
jMonkeyEngine 3.6.1-stable.tar.gz | 2023-06-10 | 262.4 MB | |
jMonkeyEngine 3.6.1-stable.zip | 2023-06-10 | 265.0 MB | |
README.md | 2023-06-10 | 677 Bytes | |
Totals: 4 Items | 774.8 MB | 7 |
A production-quality JMonkeyEngine 3.6 patch release with the following noteworthy changes relative to 3.6.0-stable:
- re-initialize the renderer on each context restart (issues [#798] and [#801], PR [#1988])
- update the LWJGL3 libraries from v3.3.1 to v3.3.2 (76ebd144 and issue [#1778])
- app crashes when using OpenGL version 3.0 and 3.1 (issue [#2011], PR [#2009])
- instanced objects are culled when using
WaterFilter
(issue [#2007], PRs [#2008] and [#2036]) - better messages in
Spatial
assertions (issue [#1992], PR [#1993]) - use
PrimitiveAllocator
by default on Android (PR [#2029]) - serialization of
ShaderNodeDefinition
(issue [#2034], PR [#2035])