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	**********************
	*  READ ME JMANAGEMENTGAMES VERSION 1.0.5
	*
	*  by Piazza Francesco Giovanni 
	*	
	**********************
		
	Java version:1.7.0_02
	Edited using Eclipse Platform Version 3.7.0
	Used Gimp as drawing software.
	
	*
	* to launch from command line extract the lib directory from the jar 
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.loader.JManagementGamesLoader
	*	
	*
	* To launch the directly the restaurant Game,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.frame.RestaurantFrame
	*
	*
	* To launch the directly the transport Company Game,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.frame.TransportCompanyFrame
	*
	* To launch the directly the transport Company Editor,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.transport.editor.TransportEditorFrame
	* 
	* To launch the directly the chauffeur Game,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.frame.ChauffeurFrame
	*
	* To launch the directly the faem Game,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.frame.FarmFrame
	*
	*
	* To launch the directly the Supermarket Game,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.frame.SupermarketFrame
	*
	*
	* To launch the directly the Mall Game,  extract the lib directory from the jar
	* in the same directory and write :
	* java -Xms128m -Xmx1024m -classpath JManagementGames.jar  com.frame.Mallframe
	*
	*	
	**** RESTAURANT KEYS
	
	Press ESC to exit
	Arrows Key to move
	P key to pause the program
	B to change background, if available
	1,2,3 to change Room
	0 = Kitchen
	1 = Main Room
	2 = veranda
	
	Do not forget to open the restaurant with menu Manage->Open restaurant
	
	You lose a customer group (which can be compose by 1 or more custoemr) 
	when customers shows up and:
	
	a) Restaurant is closed
	b) Price is too high for some customer's budget
	c) No table available: customer don't wait!
	d) Not enough chair for all the member of a customer group
	
	After a client meal, a table it's not free until waters clear it
	from the waste.
	
	You can add tables and chairs to the restaurant, but they will cost you money !
	No refund if you delete tables or chairs.
	Waters try to avoid tables, don't pack them too much!
	
	Be aware, if there's no money to pay the staff, they won't work for you!
	
	Keep checking pantry level, when customer are served, pantry is depleted. 
		
	You can change the price list, but be careful, prices too high lose customers,
	prices too low lose profit.
	
	Be aware that reloading saved premises could have compatibility issues between
	different versions of the game!
	
	Characters sprites size 20x20:
	/lib/restaurant/images/water_m_0.png
	/lib/restaurant/images/water_f_0.png
	/lib/restaurant/images/client_m_0.png
	/lib/restaurant/images/client_f_0.png
	
	Restaurant background images:
	/lib/restaurant/images/background_<index>.png
	
	index starts from zero
	
	****** TRANSPORT MANAGER
	
	Move around with arrows keys, or mouse wheel
	F1-F2 Zoom/in out
	
	Load point is the red square, unload point is the yellow square.
	
	You are payed to load stuff from the source, 
	and to unload it to the destination.
	
	Select road nodes to ad road stages, and press run
	to activate transport action
	
	Implementing Craig Reynolds' Steering behavior for path following
	
	General Scale is 10 px= 1 m
	
	Available landscape objects type available in file:
	/lib/transport/images/object_types_list.txt	
	
	Available landscape object images:
	/lib/transport/images/object_<OBJERCT TYPE>.png	
	
	Available vehicles:	
	0 = Old Vintage
	1 = Milk Tanker
	2 = Milk Trailer
	3 = Dump truck

	Available vehicle images:
	/lib/transport/images/vehicle_<VEHICLE_INDEX>.png
	Images for fleet controller GUI:
	/lib/transport/images/fleet/fleet_<VEHICLE_INDEX>.png
	
	Terrain textures files:
	/lib/transport/images/world_texture_<TEXTURE_TYPE>_0.jpg 
	
	
	******** CHAUFFEUR
	
	 Drive as fast as you can to gain more money, but be careful no to
	 damage your car too much!
	 
	 Complete a level in the requested time, to win the full pay-back and
	 pass to the next level.
	 Otherwise, you get a partial pay, and you must repeat the level.
	 Pay increases with level, and so the difficulty:
	 longer road, more traffic, less time to accomplish it.		 
	 Trailer usage doubles the prize!
	 
	 You can repair damages by spending your money
 
 	 You can upgrade your power by spending your money, max 33% boost
	
	 Direction keys to move
	 H = play horn
	 P = Start/Pause the game
	 C = change car
	 T = change trailer
	
	 SCALE: 1m = 15 px
	 
	 Available cars:
	 
	 0 =  Sedan 1985
	 1 =  Van 1990
	 2 =  SUV 2010
	 3 =  Pick Up 1978
	 4 =  VW Beetle 1967
	 5 =  City Car 2020
	 
	 6 =  Station Wagon 2009
	 7 =  Executive Car 2007
	 8 =  Sport Car 2014
	 9 =  Off-road Car 2008
	 10 =  Motorbike 2008
	 11 =  Box Truck 7m
	 
	 -- Source for Vehicles' Measures
 	
 	 0= Invented
 	    L: 4,800 mm
	 1= Chevrolet Van 1990
	 	L: 5,669 mm  W: 2,019 mm H: 2,080 mm Wheelbase: 3,708 mm
	 2= Dacia Duster 2010
	  	L: 4,315 mm  W: 1,822 mm H: 1,630 mm Wheelbase: 2,673 mm
	 3= Ford F 100 1978
	  	L: 4,594 mm  W: 1,665 mm H: 1,577 mm Wheelbase: 2,770 mm
	 4= VW Beetle 1967
	  	L: 4,079 mm  W: 1,539 mm H: 1,501 mm Wheelbase: 2,400 mm
	 5= Fiat panda City Life 2020
	  	L: 3,653 mm  W: 1,643 mm H: 1,551 mm Wheelbase: 2,300 mm
	 6= Audi A4 Avant
	  	L: 4,699 mm  W: 1,826 mm H: 1,436 mm Wheelbase: 2,808 mm
	 7= Lexus is 2007
	  	L: 4,575 mm  W: 1,800 mm H: 1,425 mm Wheelbase: 2,730 mm
     8= Corvette C7 2014
        L: 4,493 mm  W: 1,877 mm H: 1,234 mm Wheelbase: 2,710 mm
	 9= Land rover defender 90 (2008)
	 	L: 3,894 mm  W: 1,790 mm H: 2,021 mm Wheelbase: 2,360 mm
	 10 = Ducati Monster
	 	L: 2,100 mm  W: 780 mm  Wheelbase: 1,450 mm
	 	Seat height	770 mm 
	 	
	 	
	---- FARM
	
	Scale 25 px = 1 m 	
	
	Select a vehicle with the mouse to drive it
	Keys:
	arrows keys to move
	B to Brake
	
	F1,F2 zoom-in/Out
	X to pause
	
	Hints: 
	1) Plough a field, seed it, wait until it's mature, and harvest it.
	2) Refill regularly animals mangers.
	
	**** AIRPORT
	
	SCALE 10 px = 4 m
	
	**** MALL
	
	Mall get money by the shops paying thier rent. 
	Take care to that they can stay in business !
	
	
	
	
	
Source: README.txt, updated 2025-03-15