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jewelhunt-code-88-trunk.zip 2015-09-21 7.6 MB
jewelhunt_r017.7z 2015-09-21 10.9 MB
readme.txt 2015-09-21 1.5 kB
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The Hunt for the lost Rainbow Jewels
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The rainbow jewels have been abducted from the temple of the rainbow colors, and the world will slowly fade to gray if you can't retrieve them.

The project is in alpha stage, so there is only proof of concept code, no real game yet.

The current release is a walkaround demo with two maps included, the village map, where you can visit vendors to trade items, and the village underground, inhabitated by imps, which do not like visitors from above.

The underground map has items distributed over the map which you can pick up by clicking them. Pressing TAB will toggle name labels to be displayed on the map. The labels make it easier to spot items on the ground.

There are two UI previews included, one for the character sheet, and one for the inventory. You can toggle the character sheet by pressing 'c', and the inventory by pressing 'i'.
	
The character sheet is displays most stats correcty, but you can't alter the basic stats intelligence, strength, dexterity and wisdom yet.

Project site:
http://sourceforge.net/projects/jewelhunt/

Secret hint: Outside the village map, pressing the right mouse button will cast a fire nova spell.

Keyboard Shortcuts
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I: Toggle inventory dialog
C: Toggle character sheet
TAB: Toggle map item labels
ESC: Quit

Known Bugs
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- The light effect sometimes stays after picking up a rainbow jewel.
- Item labels can overlap on the map view.
Source: readme.txt, updated 2015-09-21