A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!


  • Animals, Plants and Hazards
  • All species attributes can evolve
  • Tournament and Headless modes for automated competitions
  • All game settings configurable in simple to use text files (resource bundle format)
  • Mouse and keyboard controls for manipulating the game in real-time
  • Full text logging at configurable intervals
  • Manual and automated Screenshot facility
  • Adjustable game speed with simple mouse-scrolling
  • Resizable playing field - game elements automatically redistribute to new field
  • See the Stats of any game element at any time, with a simple click of the mouse (only when paused)
  • Repeatable games - supply a game seed to replay the same events exactly

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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

Java Swing, Java AWT

Programming Language