User Ratings

★★★★★
★★★★
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★★
31
2
2
0
2
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5

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User Reviews

  • Great Engine, and that although it's OpenSource!
  • A real 3D powerful graphics engine. Very complete, flexible and simple to use.
  • very nice engine, hope it's posted to github in future.
  • I cant compile the source code with Directx SDK, need documentation about it, with more informations
  • I starting fiddling around with Irrlicht back in 2008 when I was learning C++. I was proficient with C and had used Allegro for a few projects, but wanted something that supported 3D. I tried OGRE but was too new to C++ and OO principles to get beyond a few simple Hello World examples. I had also unsuccessfully tried diving into OpenGL. And then I discovered Irrlicht. It was fairly easy to get started developing with it and it included a lot of features "out of the box". The examples were just detailed enough to get me started, and the forum filled in the gaps. I also found the API well organized and easy to follow. A few years later I switched from using Java to Irrlicht for several promotional apps for a casino I worked for. I was on a deadline and I couldn't get these kiosk printers to work right with the Java. But they worked flawlessly with a simple console app written in C++. Since Irrlicht had built in GUI controls, I decided to use it temporarily until I could figured out my Java printer issues. I never went back. And the kiosk apps eventually became fully 3D - much to the patrons' (and the Marketing Coordinator's) delight. Anyway, what can I say...I'm a fan!
    1 user found this review helpful.
  • It's soooooo easy according to low level libraries, and has much good features and design, but with a little bit limited support
  • excellent
  • to bad it written in c++ if it was written in C# i would have a purpose for it ... ( Opensimulator (.org) and/or Second Life ... )
  • Irrlicht is amazing for a lightweight and fast 3D library to weave into your game engine. It's easy to pick up and quick to get what you want on the screen. It has a decent amount of features and the design structure of the library itself is well thought out. There is some support on the forums but your going to have to dig around for a lot of things. Irrlicht has come a long way and has a long way to go. 4 Stars.
    1 user found this review helpful.
  • Simple and beautifull 3D engine :) Thanks :)
    1 user found this review helpful.
  • Good engine for beginners and advanced. Easily extendable (and no license issues), but specializing some things can range from tricky to you-need-a-full-manual-on-irrlicht difficult. Very helpful community.
  • awesome software!
  • Good project !
  • Works great in Windows
  • Awesome tool!
  • All around wonderful.
  • I'd like open source software.
  • Very Useful tool.
  • Simple, intuitive, and very easy to use.
  • Essential tool with a top-notch command line interface.
  • nice and simple GUI, i like it a lot better.
  • Great tool and getting better!
  • Fantastic game framework: small, fast, full featured and many other. Thanks for developers!
  • Very good project.
  • As a bunch of newbie game developers, we chose Irrlicht simply because we could get it running immediately unlike several other engines (I am sure it was our ignorance, but anyways..). The demos served as fantastic tutorials and helped us in prototyping our racing game very quickly. The best part is it loads models in several formats and has a scenemanager that provides decent performance for collision detection/response, particle effects, basic physics and so on.. which allows you to focus on the game mechanics. The game we came up in 3-4 weeks can be found at http://pages.cs.wisc.edu/~meetraja/SoapRacing/
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