Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
Gun.gd | 2024-01-21 | 2.0 kB | |
FileManagerWindow.gd | 2024-01-21 | 1.2 kB | |
FileManagerWindow.tscn | 2024-01-21 | 3.8 kB | |
flame.tscn | 2024-01-21 | 600 Bytes | |
GM-17.tscn | 2024-01-21 | 197 Bytes | |
Desktop.tscn | 2024-01-21 | 2.3 kB | |
Enemy.gd | 2024-01-21 | 4.9 kB | |
Enemy.tscn | 2024-01-21 | 2.8 kB | |
Desktop.gd | 2024-01-21 | 516 Bytes | |
DataPacket.tscn | 2024-01-21 | 1.5 kB | |
DeathScreen.gd | 2024-01-21 | 158 Bytes | |
DeathScreen.tscn | 2024-01-21 | 1.3 kB | |
Bullet.tscn | 2024-01-21 | 1.1 kB | |
BulletBody.gd | 2024-01-21 | 62 Bytes | |
CannonAmmo.tscn | 2024-01-21 | 606 Bytes | |
DataPacket.gd | 2024-01-21 | 736 Bytes | |
Boss1.gd | 2024-01-21 | 143 Bytes | |
Boss1.tscn | 2024-01-21 | 2.3 kB | |
Bullet.gd | 2024-01-21 | 1.7 kB | |
ApplicationButton.gd | 2024-01-21 | 1.1 kB | |
ApplicationButton.tscn | 2024-01-21 | 960 Bytes | |
ToolbarTheme.tres | 2024-01-21 | 261 Bytes | |
retry.tres | 2024-01-21 | 555 Bytes | |
sparks.tscn | 2024-01-21 | 936 Bytes | |
theme.tres | 2024-01-21 | 136 Bytes | |
PlayerMovement.gd | 2024-01-21 | 4.0 kB | |
Notification.tscn | 2024-01-21 | 1.5 kB | |
orbs.tscn | 2024-01-21 | 767 Bytes | |
Player.tscn | 2024-01-21 | 2.4 kB | |
HUD.gd | 2024-01-21 | 1.5 kB | |
HUD.tscn | 2024-01-21 | 2.7 kB | |
Notification.gd | 2024-01-21 | 838 Bytes | |
HomeMenu.gd | 2024-01-21 | 762 Bytes | |
HomeMenu.tscn | 2024-01-21 | 1.2 kB | |
Gun.tscn | 2024-01-21 | 495 Bytes | |
Totals: 35 Items | 47.8 kB | 0 |
ComputerCraft - Contains scripts for ComputerCraft , a minecraft mod that adds programmable computers. All scripts were written in lua. Scripts : - Minecube.lua - Basic mining script. This script should not be used for chunk deleting because gravel causes unexpected behaviour - rsh.lu - incomplete script for remote shell execution - Satellite - Adds behaviour for spawn satellite. Once completed it will function as a node in a larger network - register.lua - Allows computers to register domain names to their addresses using the satellite. Once implemented it will allow computers to be recognised by their domain names rather than their numbers. AI - Implementation of basic neural networks. Still in development . Training and backpropogation has yet to be implemented. Contains object for creating neural networks at any level of abstraction. Features to be added : - Backpropogation and training - Saving network states using pickle - Instantiating networks from saved networks - Demo network - More dunder methods for Vector operations Possible future features : - Implementation for transformer and other types of networks - Export and import tools for weights , bias' , neurons and layers - Matrix implementation - Parent-child hierarchy for neurons and layers SOW - Spoils of war . A simple fps game (not really a game) . Requires godot to run Extranet - A project I made for my first gamejam however was not submitted because I couldnt complete it . Also requires godot game engine to run . Uses janky platformer-like gameplay but on a desktop and the application windows are platforms . FundIt_Application - My practical assessment task for 2023 . Documentation found inside the project folder explains most of the project . The project uses "advanced programming concepts" (as described by my teacher) , specifically the : - dynamic creation of buttons ("events" in the context of the documentation) - dynamic creation of graphs -remote file retrieval (uploads and downloads of database and non-local files however this feature was disabled because I hadnt gotten a refresh token)