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Name Modified Size InfoDownloads / Week
iGNOP_ReadMe.txt 2017-09-14 1.8 kB
iGNOP1.2.2installer.zip 2017-09-14 3.1 MB
iGNOP1.2.2standalone.zip 2017-09-14 2.4 MB
iGNOP1.2.1standalone.zip 2017-08-25 2.4 MB
iGNOP1.2standalone.zip 2017-08-24 2.3 MB
iGNOP1.1standalone.zip 2017-08-15 2.2 MB
iGNOP1.1.7z 2017-08-09 2.9 MB
iGNOP1.1.exe 2017-08-09 3.0 MB
iGNOP1.1.zip 2017-08-09 3.0 MB
iGNOP1.0.1.7z 2017-08-07 2.9 MB
iGNOP1.0.1.exe 2017-08-07 3.0 MB
iGNOP1.0.1.zip 2017-08-07 2.9 MB
iGNOP1.0.7z 2017-08-07 2.9 MB
iGNOP1.0.exe 2017-08-07 3.0 MB
iGNOP1.0.zip 2017-08-07 2.9 MB
Totals: 15 Items   39.1 MB 1
Game Engine - GameMaker: Studio 1.4...
Sound FX - bfxr.net 
Font - Visitor / dafont.com 
Graphics - Allan Grzicic
Coding - Allan Grzicic

1 or 2 players (local co-op or local versus)

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v1.2.3 (Coming Soon)
- Looking at: ball collision with bottom of paddle, one colour not showing correctly for ball (different shade)

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v1.2.2 (Released September 14, 2017)
- Added mouse support for Player 2
- One more colour added to ball, paddle, and table markings (Style #9 under Settings)

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v1.2.1 (Released August 25, 2017)
- When mouse support enabled, left mouse button adds extra ball(s), right mouse button changes paddle colour
- Added logos to table top, press 'x' to turn on/off/rotate (ServePingPong.com, Bruha.com)
- Added one more table top style (ServePingPong.com)
- Fix: obj_xlimit changes colour according to style chosen with black holes disabled

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v1.2 (Released August 24, 2017)
- Added option to enable/disable mouse support in-game (Player 1)
- Added option to enable/disable black holes in-game
- Added option to add extra ball(s) during current wave

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v1.1 (Released August 9, 2017)
- Added option to set dead zone of joystick axis via Settings (applies to both players)
- Added option to change reaction time of enemy via Settings
- Added option to change paddle and ball colors in-game
- Extra colors for ball and table (playing surface)

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v1.0.1 (Released August 7, 2017)
- Players can now change their paddle colours, could be helpful when playing local co-op
- During local co-op, players also have IDs above their paddles (e.g. Player 1 is P1)

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v1.0 (Released August 7, 2017)

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Thanks to the following people (YouTube Tutorials, GameMaker Community Forums):
- RealTutsGML, Let's Game Maker, BlueScript - Game Dev Tutorials, gnysek
Source: iGNOP_ReadMe.txt, updated 2017-09-14