User Ratings

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 4 / 5

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User Reviews

  • A nice control, well written and fast, works as you would expect and is easy to integrate. Could do with Undo/Redo. Also the clipboard operations should really operate on the underlying data blocks so they can cope with large selections (currently cut/copy place there data into memory, which on large files/selections will crash the app).

  • Very nice.

  • Thanks for Hexbox, it's perfect!

    1 user found this review helpful.
  • Nice basic hex editor without a lot of clutter or restrictive licensing terms that seems like it could be a great starting point for custom hex editor development.

  • Some bugs found: 1.) If I change the ForeColor to something else, e.g. Yellow Collor, the ColumnInfo is still black...problem is in PaintHeaderRow(), see 3-rd line: void PaintHeaderRow(Graphics g) { Brush brush = new SolidBrush(this.LineInfoForeColor); // ALWAYS BLACK for (int col = 0; col < _iHexMaxHBytes; col++) { PaintColumnInfo(g, (byte)col, brush, col); } } 2.) If using PageDown or PageUp key(paging) nothing happens in case there is an overflow....did not find the problem in code, but in case there is a overflow then first/last line should be displayed with set cursor.

  • Be.hexedit is an impressive piece of engineering internally, but the user interface is not as smooth. The elegant internal engineering in HexEdit is most commendable.

  • excellent application.

  • I needed a Hex editor component for a part of my app. I found this! Haven't seen the API doc. But guess, what you don't need to :) In 5 minutes my hex editor component was up and running. You can check the actual application's source code for reference. Thank you, Bernhard.

  • Good! It works great!