| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| harfbuzz-win32-14.0.0.zip | 2026-04-01 | 6.1 MB | |
| harfbuzz-win64-14.0.0.zip | 2026-04-01 | 6.0 MB | |
| harfbuzz-14.0.0.tar.xz | 2026-04-01 | 19.5 MB | |
| 14.0.0 source code.tar.gz | 2026-04-01 | 37.3 MB | |
| 14.0.0 source code.zip | 2026-04-01 | 41.7 MB | |
| README.md | 2026-04-01 | 1.1 kB | |
| Totals: 6 Items | 110.6 MB | 0 | |
- New
libharfbuzz-gpulibrary: GPU text rasterization based on the Slug algorithm by Eric Lengyel. Encodes glyph outlines on the CPU into compact blobs that the GPU decodes and rasterizes directly in the fragment shader, with no intermediate bitmap atlas. Shader sources provided in GLSL, WGSL, MSL, and HLSL. Newhb-gpuinstalled utility for interactive GPU text rendering. Live web demo: https://harfbuzz.github.io/hb-gpu-demo/ - New
harfbuzz-world.ccamalgamated source for building a subset of all HarfBuzz libraries into one compilation unit, driven by a customhb-features.h. - Updated README with libraries overview and project description.
- Various bug fixes.
- New API:
- hb_gpu_draw_t
- hb_gpu_draw_create_or_fail()
- hb_gpu_draw_reference()
- hb_gpu_draw_destroy()
- hb_gpu_draw_set_user_data()
- hb_gpu_draw_get_user_data()
- hb_gpu_draw_get_funcs()
- hb_gpu_draw_glyph()
- hb_gpu_draw_encode()
- hb_gpu_draw_get_extents()
- hb_gpu_draw_reset()
- hb_gpu_draw_recycle_blob()
- hb_gpu_shader_lang_t
- hb_gpu_shader_fragment_source()
- hb_gpu_shader_vertex_source()