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Home / 1.8.7
Name Modified Size InfoDownloads / Week
Parent folder
goverlay-1.8.7-aarch64.flatpak 2026-07-18 140.1 MB
goverlay-1.8.7-x86_64.AppImage 2026-07-18 67.3 MB
goverlay-1.8.7-x86_64.deb 2026-07-18 12.5 MB
goverlay-1.8.7-x86_64.flatpak 2026-07-18 154.1 MB
goverlay-1.8.7-x86_64.rpm 2026-07-18 9.9 MB
GOverlay 1.8.7 source code.tar.gz 2026-07-18 22.2 MB
GOverlay 1.8.7 source code.zip 2026-07-18 22.8 MB
README.md 2026-07-18 2.8 kB
Totals: 8 Items   428.8 MB 0

Changelog 1.8.7

🚀 New Features

  • OptiScaler Enhancements:
  • Added Preferred Upscaler option support to select a preferred upscaler profile.
  • Added Force FSR4-i8 option to force the INT8 model on unsupported GPUs (available under the Bleeding-edge channel).
  • Implemented dynamic layout adjustments under the Bleeding-edge channel: hides the redundant FSR version dropdown (locking it to "Latest") and aligns the "Force FSR4-i8" checkbox in its place.
  • Preserved the Emulate FP8 checkbox on the Bleeding-edge channel, updating its tooltip dynamically to explain its role in activating FSR MLFG on RDNA3 GPUs.
  • Enabled automatic synchronization of OptiScaler.ini and fakenvapi.ini on game launch.
  • Low Latency & pascube benchmark information:
  • Integrated vulkan-low-latency-layer dependency status and UI management on the Home tab (renamed to Korthos low latency).
  • Added CPU/GPU max power and temperature along with version tracking for PasCube.
  • System Integration:
  • Added a "Create Steam shortcut" option in the settings menu, making it easy to launch GOverlay inside Steam's Gaming Mode (useful for handhelds like Steam Deck).
  • Added persistent Intel CPU power monitoring fixes, triggering proactively and restricting execution strictly to Intel hardware to avoid side-effects.
  • Implemented detection for non-Steam AppImage games and improved cover art port mapping.

🔧 Fixes & Stability

  • Appimage:
  • Several problems in the old appimage builds are now fixed.
  • MangoHud:
  • Fixed an issue where MangoHud UI controls were not reset before loading configs, causing leaked/dirty values.
  • Ensured MangoHud configuration loads unconditionally when clicking the MangoHud label tab.
  • OptiScaler Fixes:
  • Prevented configuration resets on parser failure and added fallback handling for missing global OptiScaler.ini files.
  • Compatibility & Platform:
  • Fixed Flatpak configuration paths to properly respect XDG_CONFIG_HOME.
  • Whitelisted safe ASCII characters during game name sanitization to prevent naming conflicts.
  • Ignored crash and bug report folders in Unreal Engine directories during game path discovery.
  • Corrected the desktop file launcher by fixing the StartupWMClass definition.

🎨 UI & Polish

  • Added clean visual separator lines to group items in the sidebar settings menu (gear icon).
  • Relocated the Wine Prefix button directly into the sidebar settings menu for quicker access.
  • Enabled sidebar navigation toggles in global configuration mode.

🌐 Translations & Maintenance

  • Translated remaining legacy Portuguese text strings to English.
  • Merged Latvian text corrections.
Source: README.md, updated 2026-07-18