Home / source / Kinetica / DebugUI
Name Modified Size InfoDownloads / Week
Parent folder
DebugUI.cpp 2024-02-01 6.9 kB
DebugUI.h 2024-02-01 564 Bytes
DebugUIWindow.h 2024-02-01 168 Bytes
DemoWindow.cpp 2024-02-01 298 Bytes
DemoWindow.h 2024-02-01 268 Bytes
LogWindow.cpp 2024-02-01 3.2 kB
LogWindow.h 2024-02-01 969 Bytes
MainMenuBar.cpp 2024-02-01 2.6 kB
MainMenuBar.h 2024-02-01 617 Bytes
Totals: 9 Items   15.5 kB 0

God of War Gameplay Tweaks & Lua Injector

Source code for the God of War (2018) mod.

Building

  • CMake and vcpkg are expected to be set up beforehand. Visual Studio 2022 is recommended.
git clone --recurse-submodules https://github.com/Nukem9/gow-gameplay-tweaks.git
cmake --preset final-universal
cmake --build --preset final-universal-release

Installation

  • For developers, edit CMakeUserEnvVars.json and set GAME_ROOT_DIRECTORY to God of War's root directory. The build script will automatically copy library files to the game folder.

  • For manual Steam installs, copy version.dll and the mods folder to the game's root folder. An example path is: C:\Program Files (x86)\Steam\steamapps\common\GodOfWar

Configuration

Custom Lua Files

  • Lua file overrides are loaded from the mods\lua subdirectory.

Screenshot

License

  • No license provided. TBD.
  • Dependencies are under their respective licenses.
Source: README.md, updated 2024-02-01