Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
README.txt | 2012-02-28 | 662 Bytes | |
main.cpp | 2012-02-28 | 16.8 kB | |
fillfuncs.h | 2012-02-28 | 1.2 kB | |
dialogs.h | 2012-02-28 | 97 Bytes | |
fillfuncs.cpp | 2012-02-28 | 8.7 kB | |
dialogs.cpp | 2012-02-28 | 464 Bytes | |
correct.glf | 2012-02-28 | 137.2 kB | |
common_vars.h | 2012-02-28 | 648 Bytes | |
callbacks.cpp | 2012-02-28 | 55 Bytes | |
Build.bat | 2012-02-28 | 115 Bytes | |
Totals: 10 Items | 165.9 kB | 0 |
To actually build this, you will need GLFW, SOIL (Simple Opengl Image Library), and glfont (Google it, you may be able to find it...) "correct.glf" is a neccessary file for the program to run, since glfont needs it to create the font for rendering text in the program Copyright BS: Do whatever you want with it, except just pasting it up somewhere else and saying "Look guyz, I made this cool program all by myself, and totally didn't just rip it off of SourceForge and post it here, claiming it as my own!" Essentially, this means do give me some credit; as shitty as gl_Paint is, it took quite a bit of time and effort on my part to create it.