What's changed
- feat: add local account status and backend login bridge
- feat: add Glowbom Live preview builds for macOS, Linux, and Windows
Full Changelog: https://github.com/glowbom/glowbom-oss/compare/v4.0.1...v4.1.0
Glowbom Live preview
Glowbom Live turns a connected Buzz channel into a 3D office. It is a separate
app. You still install this OSS release, run glowbom doctor and glowbom start,
connect a channel, then paste the local backend access token into Live.
Sign in to Glowbom from the game is optional. It uses this release's account bridge. A signed-in free account unlocks account items. Only a verified Premium subscription unlocks Premium items. Signing out in Live also signs out the shared local CLI account on that computer.
| Download | Notes |
|---|---|
Glowbom-Live-0.1.0-macos-universal.dmg |
Signed and notarized. Drag the app into Applications. |
Glowbom-Live-0.1.0-linux-arm64.tar.gz |
Portable ARM64 binary for Omarchy on Apple Silicon and other aarch64 machines. Extract and run GlowbomLive. |
Glowbom-Live-0.1.0-linux-x86_64.tar.gz |
Portable x86_64 binary. Extract and run GlowbomLive. |
Glowbom-Live-0.1.0-windows-x64-unsigned.exe |
Native Windows preview, unsigned. SmartScreen may warn. Do not turn off system security. Run OSS in WSL; the game is the .exe. |
SHA256SUMS |
Checksums for those files |
If Linux says Exec format error, you have the wrong CPU archive. uname -m
is aarch64 on Omarchy on an M1. Use the ARM64 file there.
Live 0.1.0 requires this OSS version or newer. v4.0.1 can connect Buzz, but it cannot sign in from the game or unlock account/Premium items.
This is a preview. The Linux tarballs still need an Omarchy pass before we claim broad Linux support. Windows is an unsigned preview.