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GLOBE_3D

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Description

GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more...

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Features

  • Real-time rendering
  • Full eye movements and rotations ("6D")
  • Displays combinations of colours, materials, textures
  • Multitexturing
  • Transparency
  • Portal rendering
  • Binary space partition (BSP)
  • Collision detection
  • Input-output of 3D objects
  • Screenshots (.bmp) and video captures (.avi)

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Additional Project Details

Intended Audience

Developers

Programming Language

Ada

Registered

2008-01-21

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