Small and flexible sprite-based game engine for 2D games. Written in ObjectPascal, it uses the SDL library (and asociates) to do harware-level stuff. It supports Delphi (7-10) and FreePascal.

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Additional Project Details

Languages

Spanish

Intended Audience

Advanced End Users, Developers, Engineering

User Interface

SDL

Programming Language

Delphi/Kylix, Object Pascal, Free Pascal

Registered

2010-12-07