Download Latest Version 5.6.281 source code.zip (63.7 MB)
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Name Modified Size InfoDownloads / Week
Parent folder
5.6.277 source code.tar.gz 2026-08-05 59.7 MB
5.6.277 source code.zip 2026-08-05 62.6 MB
README.md 2026-08-05 2.6 kB
latest.yml 2026-08-05 355 Bytes
GDevelop-5-Setup-5.6.277.exe.blockmap 2026-08-05 155.2 kB
latest-linux-arm64.yml 2026-08-05 547 Bytes
latest-linux.yml 2026-08-05 535 Bytes
latest-mac.yml 2026-08-05 534 Bytes
GDevelop-5-Setup-5.6.277.exe 2026-08-05 148.8 MB
GDevelop-5-5.6.277.AppImage 2026-08-05 204.8 MB
GDevelop-5-5.6.277-win.zip 2026-08-05 199.0 MB
GDevelop-5-5.6.277-universal.dmg.blockmap 2026-08-05 287.5 kB
GDevelop-5-5.6.277-universal.dmg 2026-08-05 276.4 MB
GDevelop-5-5.6.277-universal-mac.zip 2026-08-05 266.3 MB
GDevelop-5-5.6.277-linux.zip 2026-08-05 195.0 MB
GDevelop-5-5.6.277-arm64.AppImage 2026-08-05 205.2 MB
Totals: 16 Items   1.6 GB 0

💝 Improvements

  • Add support for binary Spine (.skel) skeleton imports, alongside JSON (thanks @ViktorVovk!)
  • On a scene, instances can now be hidden at start using a toggle in the properties panel

🐛 Bug fixes

  • Fix Steam Deck controller not working when exporter to Steam
  • Fix shortcuts/command palette commands not applying properly with popped out editors
  • Fix missing translations for the 3D character behavior
  • Fix pathfinding so that it now works with tile maps as obstacles
  • Fix crash in the Sprite object editor when dragging sprites
  • Fix to prevent removing behaviors from a variant
  • Fix sentence parameters of a tile map action
  • Fix default tile map assets not showing up
  • Fix context menus for custom objects & drag/scroll conflicting on mobile
  • Fix resource loading project properties reverting to default values

⚙️ Extensions

  • [Reviewed] [Orbiting object] Add an emitter behavior

🎨 Assets

🕹 Examples

  • Add an example with a basic tile map editor
  • Starters "Game Juice" Update, and new assets:
  • Updated most starters in the engine with reactive buttons, sound effects, and particles to match the existing starters with those in them.
  • Also replaced the 2D art assets used in those starters with newer assets.

🕹 Premium Game Templates

  • Add a new game template: Arrow Lines by @Bouh
  • Updated game: Word Search by @Bouh
  • Add two new modes: Classic and Visible. Classic hides the words, while Visible displays the list of words, with optional two additional secret words.

🛠 Internal changes (for developers)

  • Make VSCode use GDJS TypeScript version
Source: README.md, updated 2026-08-05