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latest.yml 2026-07-16 355 Bytes
latest-linux-arm64.yml 2026-07-16 547 Bytes
latest-linux.yml 2026-07-16 535 Bytes
latest-mac.yml 2026-07-16 534 Bytes
GDevelop-5-Setup-5.6.274.exe.blockmap 2026-07-16 155.5 kB
GDevelop-5-Setup-5.6.274.exe 2026-07-16 148.7 MB
GDevelop-5-5.6.274.AppImage 2026-07-16 204.6 MB
GDevelop-5-5.6.274-win.zip 2026-07-16 198.8 MB
GDevelop-5-5.6.274-universal.dmg.blockmap 2026-07-16 289.5 kB
GDevelop-5-5.6.274-universal.dmg 2026-07-16 276.2 MB
GDevelop-5-5.6.274-universal-mac.zip 2026-07-16 266.1 MB
GDevelop-5-5.6.274-linux.zip 2026-07-16 194.8 MB
GDevelop-5-5.6.274-arm64.AppImage 2026-07-16 204.9 MB
5.6.274 source code.tar.gz 2026-07-16 59.4 MB
5.6.274 source code.zip 2026-07-16 62.3 MB
README.md 2026-07-16 2.3 kB
Totals: 16 Items   1.6 GB 10

💝 Improvements

  • You can now restore a recently deleted cloud project:
  • Every user can recover a project deleted by mistake, within a short time.
  • If you have a subscription, you can restore a project deleted up to 30 days ago.
  • Allow to run GDevelop from command line by adding it in PATH at installation (thanks @malec-palec!):
  • This is done automatically on Windows at installation. For portable builds or Linux/macOS, use the command palette and search "CLI" to install it.
  • Save scroll position of object group and layer properties panels.
  • Show better detected build errors, notably for for iOS: common errors, like having an icon with the wrong size, will be reported when a build is failing.

🐛 Bug fixes

  • Fix to avoid incompatible behaviors when adding objects to a group
  • Fix "zsh dquote>" hang when launching terminal scripts on macOS (thanks @luciuses)
  • Fix "mixed values" wrongly shown for some objects when added to an object group
  • Fix PointAttachmentRotationWorld for Spine
  • Prevent variables container to crash in some rare cases
  • Reduce possible crashes in the event sheet when doing undo/redo
  • Add ICU message validation to prevent translation compilation failures

⚙️ Extensions

  • [Experimental] [Project to camera] Move a 2D object to overlap a 3D position (thanks @PANDAKO-GitHub!)
  • Migrate 2 extensions to the new variable parameter:
  • [Reviewed] [Simple inventories] Handle local variables
  • [Experimental] [JSON Resource Loading] Handle local variables
  • [Experimental] [3D physics airplane] Simulate an airplane using the 3D physics

🕹 Premium Game Templates

  • Add a new no-code and responsive pc/mobile game template: Word Search by Bouh

🕹 Examples

  • Update save state example with "asynchronous" actions

🛠 Internal changes (for developers)

  • Fix scene variables "persistentUuid" field in JSON being regenerated or deleted on save
  • Improve Semaphore CI tests reliability
  • Add headless CLI command to import extensions into a project and save it (thanks @malec-palec!)
  • Rework build of Three.js as a classic global-script bundle in SharedLibs/ThreeAddons
Source: README.md, updated 2026-07-16