Download Latest Version 5.6.272 source code.tar.gz (59.2 MB)
Email in envelope

Get an email when there's a new version of GDevelop

Home / v5.6.272
Name Modified Size InfoDownloads / Week
Parent folder
latest-mac.yml 2026-06-17 534 Bytes
latest.yml 2026-06-17 355 Bytes
latest-linux-arm64.yml 2026-06-17 547 Bytes
latest-linux.yml 2026-06-17 535 Bytes
GDevelop-5-Setup-5.6.272.exe.blockmap 2026-06-17 154.2 kB
GDevelop-5-Setup-5.6.272.exe 2026-06-17 147.6 MB
GDevelop-5-5.6.272.AppImage 2026-06-17 204.1 MB
GDevelop-5-5.6.272-universal.dmg.blockmap 2026-06-17 287.0 kB
GDevelop-5-5.6.272-win.zip 2026-06-17 198.3 MB
GDevelop-5-5.6.272-universal.dmg 2026-06-17 275.7 MB
GDevelop-5-5.6.272-universal-mac.zip 2026-06-17 265.6 MB
GDevelop-5-5.6.272-linux.zip 2026-06-17 194.3 MB
GDevelop-5-5.6.272-arm64.AppImage 2026-06-17 204.4 MB
5.6.272 source code.tar.gz 2026-06-17 59.2 MB
5.6.272 source code.zip 2026-06-17 62.0 MB
README.md 2026-06-17 3.0 kB
Totals: 16 Items   1.6 GB 12

💝 Improvements

  • Properties panel improvements:
  • It now displays and allow editing scene properties and scene variables, allowing faster edition.
  • Object group properties are also now displayed in this side panel when a group is selected.
  • Update Spine extension to the official Esoteric Software runtime for PixiJS v7 (@esotericsoftware/spine-pixi-v7@4.2.116) (thanks @malec-palec!)
  • The new runtime only fully supports skeletons exported from Spine 4.2.
  • ⚠️ Older exports (e.g. 4.0) may partially render but mesh deformations won't work due to a Spine JSON schema change (deformattachments).
  • ⚠️ Ensure you have "Premultiply alpha" unchecked in Spine export.
  • Add tile scale property to 3D Box object:
  • It defaults to 1 (same rendering as a Tiled Sprite in 2D). Changing the tile scale is useful for 3D games which can set it to a lower value like 0.2 to avoid textures being "too big" (and rendering with a bad quality) when the camera is near 3D Box instances.
  • Also add ready-to-use choices for new 3D box objects from the asset store (public domain textures)
  • Automatically add a "return" action in new custom expressions.
  • UI improvements:
  • Improve display of assets grid and allow to search assets when creating a new object.
  • Improve Instance list panel design (column ordering, hover/selection colors)

🐛 Bug fixes

  • Fix the type of variables added from the drop-down menu
  • Fix project loading when 2 extensions uses each other custom objects
  • Fix allow to to add behavior parameters without needing to declare all capabilities in the extension editor
  • Fix invalid object parameter when copy-pasting a function from a custom object or behavior to the extension
  • Fix expression type selector choices
  • Fix custom object with circular dependencies no longer shown as disabled in the new object dialog
  • Fix property title layout in the extension editor on mobile
  • Fix an error when building a project that uses object variables
  • Fix build of games with parameter or property resources in custom extensions
  • Fix a crash when opening an extension tab where the function tree is corrupted
  • Fix a memory corruption when updating an extension without function folders
  • Fix variables not being renamed in variant child-objects or instances
  • Fix moving group members not updating the dashboard for Education
  • Fix useless reloading of resources when cancelling an object edition
  • Add missing help page links for 3D box, 3D model, text input and light obstacle

⚙️ Extensions

  • [Experimental] [Advanced 3D Features] Add actions to rotate toward a 3D object (thanks @PANDAKO-GitHub!)
  • [Reviewed][InAppPurchase] Add ability to restore purchases for Apple requirements:
  • New action "Restore Purchases"
  • New condition "Product is owned"

🕹 Premium Game Templates

  • 3D Survival Game Update by Crowbar_Coder
Source: README.md, updated 2026-06-17