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latest.yml 2025-07-25 355 Bytes
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latest-mac.yml 2025-07-25 534 Bytes
GDevelop-5-Setup-5.5.238.exe.blockmap 2025-07-25 135.0 kB
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GDevelop-5-Setup-5.5.238.exe 2025-07-25 128.3 MB
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5.5.238 source code.tar.gz 2025-07-25 55.1 MB
5.5.238 source code.zip 2025-07-25 57.8 MB
README.md 2025-07-25 2.6 kB
Totals: 14 Items   1.1 GB 2

๐ŸชŸ Separate side panel for "Ask AI"

The "Ask AI" tab is now shown as a separate pane (or a drawer on small screens):

This allows you to continue working or easily follow what is done by the AI on the game:

๐Ÿ’ Improvements

  • Improvements to the "variants" of custom objects:
  • Add a deprecation message for custom objects using old "configuration overriding" (this is replaced by support for "variants")
  • Allow to select a custom object variant in the properties panel
  • Also show a dialog to duplicate a variant before opening them if necessary.

๐Ÿ› Bug fixes

  • Fix the legacy turning back mode for the top-down movement behavior.
  • Various fixes for variants:
  • Forbid to edit the default variant of published extensions
  • Hide the children configuration from the side panel when a variant is used
  • Fix the Z-order of nested custom objects in the editor
  • Fix a memory crash when updating an extension where behaviors must be removed from child-objects
  • Fix selection of face orientation in 3D Cube editor
  • Fix button labels not refreshing when modified from the side panel
  • Fix Send icon color

โš™๏ธ Extensions

  • [Community] [Chat bubble] Fix the bubble color
  • [Reviewed] [Button] Use anchor behaviors in buttons
  • [Reviewed] [Slider and Toggle] Allow to create variants

๐ŸŽจ Assets

  • Add a new SFX audio pack: Clean UI Sound Effects by Liminal Creations
  • Migrate the buttons, sliders and switches to variants

๐Ÿ•น Examples

  • Use "variants" for buttons, sliders, toggles in all examples

๐Ÿ•น Premium Game Templates

  • [Impostor Alert] Bugs fixes & new tileset:
  • Fixed a bug, when the impostor kills everyone it shows DEFEAT screen to everyone including the impostor (now it shows DEFEAT for the crewmates and VICTORY for the impostor).
  • Fixed a bug, if a player has disconnected during the match, and crewmates has finished all their tasks, no victory happens because the disconnected player didn't finish his tasks, (now even if a player has disconnected, the game will auto update its tasks' data to the new number of players currently in the match, and trigger victory when all tasks have finished).
  • Quests bar will auto update if a player has disconnected during the match.
  • Included the game map tileset in the Assets folder, in case the user want to change/update the map.
Source: README.md, updated 2025-07-25