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gcompris-11.09_intel.dmg 2011-10-25 189.3 MB 0
README 2011-10-24 10.4 kB 0
gcompris-11.09.exe 2011-10-24 171.8 MB 0
gcompris-11.09.tar.gz 2011-10-24 149.3 MB 0
Totals: 4 Items   510.4 MB
--- VERSION 11.09 --- New Activities: - A set of activities to discover the Braille system. They have been made by Srishti Sethi this summer (part of the Gnome Summer of Code): - The history of Louis Braille - Discover the Braille system - Training using a funny game, like falling letters but with Braille - Braille lotto to remember Braille numbers. - click on letter uppercase: same as click on letter but with only upperi case. Now the old activity 'click on letter' poposes only lower case. Activity updates: - erase activity: added new animals from picture by Adrien Grellier and Claire Gegout from their Antarctic trip. - shapegame activities: now we display the ok button when all shapes are placed even with errors We also show a red cross indicating the children errors. Thanks to Arnaud Limon for the suggestion. Fixed a potential crash when a piece was overwritten by another in their wrong position. - Changed the combo locale system to display the language in their textual form instead of their locale code. Maintain them sorted to make it even easier to use. Now activites with locale configuration use this feature. - Mostly full rewrite of the click on letter activity to allow a specific configuration per language and per user. Now this activity takes a desktop formated file as input. It contains for each level the questions and answers charaters to propose. This file can be edited in the game through the config button, in this case a local data file is save under the user's My GCompris folder and is reused. Now for each country we must provide a data file, this is much better than before where it was fully random and was not respecting the natural difficulties of a language. If this file is missing we create the level automatically from the alphabet (or from the english one for Latin based alphabet) now display the text of the question if we cannot play it for any reason which makes this activity playable even if we don't have the voice set or the sound is disabled. Also if one letter is missing from the voice set it remains playable. Improved the graphism. based on an openclipart image. Splitted click on letter in two activities, on with lowercase one with uppercase as suggested by Sylvain Dechy. - memory sound activity: the tux band background image with the bsd devil is considered offensive in some country. Now the bsd devil looks less like a devil and more like a red little boy. - wordsgame activity: changed the text color of the falling words to be back and white I found out that reading text in color other than black and white is very hard. - In login.py and tuxpaint, reactivated the config button that was missing. - memory activity: fixed several potential crash cases when the memory was run with sound disabled. - Now in the hangman, we display the name of the current language. - Advanced color activity: fixed color names not to include _ when composed of 2 names. - Fixed the 2 click drag mode ( run it with gcompris -g 2clicks). - findit: no more ask several times a missing answer at the end of the level - geo-country activity: added the italian country map with 3 sub levels, north, central and south. - bar: added the keyboard shortcut ctrl-b do hide/show the GCompris control bar. Now when changing the level, the sound is played before starting the activity in order not to flush the own activity sound. - advanced_color: remade this activity based on the new findit engine. - details-activity: Fixed the TajMahal level. References to images was wrong. Voices: - New voice set for Thai by Thummarat Phromphing - English voices: new recordset of our english voices by Julia Wycherley with the help of Philip Morris. Internal changes: - core: added the option gcompris --test that runs all the activities automatically in sequecnce. This is usefull only for test purpose. Added the key shortcuts in the manual. - core python plugin: added support for multi python dir path (must be separated by :). Can be used useful in init_path.sh for example to pass several directory, one with a plugin engine and one derivative. - build: preparation for a port to GTK3. Now compiles with CFLAGS+="-DGDK_DISABLE_DEPRECATED -DGTK_DISABLE_DEPRECATED" --- VERSION 9.6.1 --- Major fixes: - submarine: Reworked it deeply. It had several stability issues. At the same time, improved the graphism a little bit. Fixed major crash in submarine that arrived when the children won. - click and draw: Fixed, it was not starting at all. - renewable energy: On some system the wind farm was taking too much CPU. --- VERSION 9.6 --- New features: - Added 2 new activities to learn to give money make in a shop. This is based on the money activity but now the children must give back money to Tux. - Now the erase activity reads the .jpg file in its data directory instead of being hardcoded. In the erase activity we have a large number of animal backgrounds. Now these are found at run time instead of being hard coded. Also the user can add its own images in the directory ~/My GCompris/erase. Added more animal images taken from wikipedia. - New renewable energy activity. Learn about electric dam, wind farm and solar panels works. This is heavily based on the watercycle activity. - In money activity, we no more auto check the answer, there is now an OK button Created 3 price categories in money activtiy to make the game more realistic. As suggested by Arnaud Champollion, it is just too easy for the children. - improved the drawnumber activity to have its dataset taken from a file instead of hardcoded. Now we have a text file named activity.txt that contains the images and points coordinate. converted .png files in .jpg in drawnumber activity to save disk space. Bug Fixes: - In the submarine activity, we now destroy and reset the frigate motion when we enter the help. Not doing so makes the children loose the game while reading the manual. - Added a reset button for the locale in the configuration dialog. It is now easier to get back on the default locale. Sorted the locales following their english name instead of the locale code - Deadlock occurs if new playback is scheduled from callback. Observed with sound-memory activity, while playing 'bonus'. In this fix, the sound is player in the gtk idle loop instead of being called directly (Fixed by Andreas Fenkart) - Major random crash fix. In python activity, a call to gcompris.skin.svg_get() was freeing the skin object but it should not. This resulted in random crashes at any point in GCompris when trying to read the skin svg_handle. - Fixed code to compile with the -Werror=unused-but-set-variable gcc new compilation flag. - Fixed invisible cursor on 64 bits systems. The propoerty struct is now properly initialized even on 64 bits systems. Fixed by Peter Ujfalusi. - Watercycle activity: Added toolips to explain the different items. Fixed a minor race issue. Added a bonus flower feedback in watercycle to let the children knows he completed the level. Thanks to Clara Coudoin for the feedback, it is great to have close beta testers. - Added missing image files for money activity. - Added missing activity files for drawnumber. - String updates, requested translation for paintings. As reported by Friedel Wolff: https://bugzilla.gnome.org/show_bug.cgi?id=636887 - Cleanup, removed unused concept of activity board_dir This concept is no more use. Now we use the concept of a global package_data_dir found in the properties. Translations updates: - Added Montenegrin translation by Montenegro Consulting Company <savjetujme@gmail.com> by Montenegro Consulting Company <savjetujme@gmail.com> - Added Slovenian translation by Matej Urbančič <mateju@svn.gnome.org> - Much longer word list for Norwegian Nynorsk. by Karl Ove Hufthammer <karl@huftis.org> - New word list for Czech by Marek Černocký by Bruno Coudoin <bruno.coudoin@free.fr> - Updated Czech translation by Marek Cernocky by Petr Kovar <pknbe@volny.cz> - Updated Arabic translation by Khaled Hosny <khaledhosny@eglug.org> - Updated Arabic translation by Khaled Hosny <khaledhosny@eglug.org> - Updated Brazilian Portuguese translation by Frederico Gonçalves Guimarães <frederico@teia.bio.br> - Updated Czech translation by Marek Černocký - Updated Czech translation by Marek Černocký <marek@manet.cz> - Updated Danish translation by Joe Hansen <joedalton2@yahoo.dk> - Updated Danish translation by Joe Hansen <joedalton2@yahoo.dk> - Updated Esperanto translation by Kristjan SCHMIDT <kristjan.schmidt@googlemail.com> - Updated French translation by Claude Paroz <claude@2xlibre.net> - Updated Galician translations by Fran Diéguez <fran.dieguez@mabishu.com> - Updated Galician translations by Gonçalo Cordeiro <gzcordeiro@gmail.com> - Updated German translation by Christian Kirbach <Christian.Kirbach@googlemail.com> - Updated Greek translation by Yannis Kaskamanidis <kiolalis@gmail.com> - Updated Hungarian translation by Gabor Kelemen <kelemeng@gnome.hu> - Updated Norwegian Nynorsk translation (still some missing strings). by Karl Ove Hufthammer <karl@huftis.org> - Updated Slovenian translation by Andrej Žnidaršič <andrej.znidarsic@gmail.com> - Updated Spanish translation by Daniel Mustieles <daniel.mustieles@gmail.com> - Updated Spanish translation by Sylvia Sánchez <lailahfsf@gmail.com> - Updated Swedish translation by Daniel Nylander <po@danielnylander.se> - Updated Swedish translation by Daniel Nylander <po@danielnylander.se> - Updated Swedish translation by Daniel Nylander <po@danielnylander.se> - Updated Traditional Chinese translation(Hong Kong and Taiwan) by Chao-Hsiung Liao <j_h_liau@yahoo.com.tw> - Updated asturian translation by Xandru Armesto <xandru@softastur.org> - Updated breton translation by Alan Monfort <alan.monfort@free.fr> - Updated translation and added new word list for Afrikaans (af) by Friedel Wolff <friedel@translate.org.za> - Updated German translation by Mario Blättermann <mariobl@gnome.org> - Updated Russian translation by Yuri Myasoedov <omerta13@yandex.ru> - New translation for Zulu by Priscilla Mahlangu <priny@translate.org.za>
Source: README, updated 2011-10-24

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