This is our First Semester project in CS Engineering
We used OpenGL for rendering
FreeGlut as window manager
It is purely written in C
We used CodeBlocks/Mingw32 for development
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Read the readme file included with the source for extra notes on copyright and usage directions
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Can be used as an educational tool for those starting on OpenGL development/ Game development.
Controls:
[Esc,p(pause),arrow keys,enter]
mouse drag can rotate the environment
scroll for zoom in and out..
-GBPS Team
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User Reviews
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Please don't pack it in .rar because it is practically used only under Windows, which is not the principlal environment for development stage and even less in the scientific/engineering and self-study area... use "zip" instead. OpenGL and Glut are also standard 'tools' under Linux, and a pack to readily compile to Linux is always welcome. I am not an academic but you stated this was made in an academic project: academic environments should teach *mostly* to work on Linux and make available for Linux.