| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| gb-studio-windows-64bit-standalone.zip | 2026-02-24 | 126.8 MB | |
| gb-studio-windows-64bit-installer.zip | 2026-02-24 | 247.1 MB | |
| gb-studio-windows-32bit-standalone.zip | 2026-02-24 | 121.1 MB | |
| gb-studio-windows-32bit-installer.zip | 2026-02-24 | 236.4 MB | |
| gb-studio-mac-intel.zip | 2026-02-24 | 123.3 MB | |
| gb-studio-mac-apple-silicon.zip | 2026-02-24 | 117.0 MB | |
| gb-studio-linux.AppImage | 2026-02-24 | 122.8 MB | |
| gb-studio-linux-redhat.rpm | 2026-02-24 | 98.7 MB | |
| gb-studio-linux-debian.deb | 2026-02-24 | 94.7 MB | |
| gb-studio-linux-arm64.AppImage | 2026-02-24 | 123.5 MB | |
| gb-studio-linux-arm64-redhat.rpm | 2026-02-24 | 94.3 MB | |
| gb-studio-linux-arm64-debian.deb | 2026-02-24 | 94.9 MB | |
| README.md | 2026-02-24 | 1.2 kB | |
| v4.2.2 source code.tar.gz | 2026-02-24 | 16.2 MB | |
| v4.2.2 source code.zip | 2026-02-24 | 17.4 MB | |
| Totals: 15 Items | 1.6 GB | 0 | |
GB Studio is a quick and easy to use drag and drop retro game creator for your favourite handheld video game system.
[4.2.2] - 2026-02-24
Added
- Add setting to control how many frames projectile collision checks are spread over
- Add "Is Touching Wall" as a read only engine field for platformer scenes (gives access to
plat_wall_col)
Changed
- Deprecate legacy
scriptBuilderplugin APIs. Usage now triggers a warning indicating the replacement function - Increased plugin compile timeout to 10 minutes (previously 1 minute)
Fixed
- Fix issue where changing Music Tracker Keyboard Layout setting would not take effect until the project was reloaded
- Fix Music Tracker keyboard shortcuts when using non-QWERTY layouts (QWERTZ, AZERTY, Dvorak, etc.)
- Fix issue where off-screen actors would sometimes be visible on scene load
- Fix issue where scenes with unicode character names could cause resources to be deleted when saving project
- Fix issue where editing an FX Hammer file wouldn't correctly update the number of sound effects available
- Fix issue where resizing a background image could cause builds to fail until the project was reloaded