Game•Tel is an open source software system that supports personalized learning, focusing on serious games and simulations, making these and traditional content accessible and adaptive to the student and educational context. In this paper we discuss about its design and functionalities, its modular architecture and the multi-environment approach.
It needs to work with an oracle database accessed through the PoEML engine web services.
A serious games repository has also been integrated and need to be installed separatelly. It's called <e-Adventure> and is avaliable online.
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