A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.

Project Activity

See All Activity >

License

MIT License

Follow Game STL

Game STL Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
0
0
0
0
1
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • This is a silly "copy" of the STL. Your vector data structure could have been more efficient. If anyone is targeting the PC, they would be better using the dinkumware STL implementation that comes with Visual Studio 7.1+
Read more reviews >

Additional Project Details

Languages

English

Programming Language

C++

Related Categories

C++ Games, C++ Software Development Software

Registered

2008-11-04